aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
AgeCommit message (Collapse)Author
2008-12-05*Fix the infamous "walk" bug. By thenecromancer.megamage
--HG-- branch : trunk
2008-12-05*Update melee range calculation. By QAston.megamage
--HG-- branch : trunk
2008-12-04*Update spell range calculation. Original patch by QAston.megamage
--HG-- branch : trunk
2008-12-04*Fix a bug that mobs do not stop chasing players.megamage
--HG-- branch : trunk
2008-12-03*Add new immune type: IMMUNITY_ID. This is usually done using dummy auras.megamage
*Let cloak of shadows immunes to flare. --HG-- branch : trunk
2008-12-03*Let owner enter pvp when pet attacks pvp target.megamage
--HG-- branch : trunk
2008-12-02*Try to fix the bug about contested pvp.megamage
--HG-- branch : trunk
2008-12-01*Fix a bug that player stuck with 1 hp when killed with IncreaseMaxHealth aura.megamage
--HG-- branch : trunk
2008-12-01*Fix a typo. Set owner in pvp when pet attacks other players.megamage
--HG-- branch : trunk
2008-12-01*Remove AURA_INTERRUPT_FLAG_ATTACK auras only when melee attack but not ↵megamage
combat start. --HG-- branch : trunk
2008-12-01*Fix a bug that rogue dodges self's spells and retains combo points.megamage
--HG-- branch : trunk
2008-11-30*Fix the bug that server crashes when loading.megamage
*Fix the bug that rogue does not remove stealth aura when do melee attack. --HG-- branch : trunk
2008-11-29*Fix the bug that improved drain soul talent make caster cannot get soul shard.megamage
--HG-- branch : trunk
2008-11-29*Do unit relocation notification only once per update. Hope this can solve ↵megamage
the stealth crash problem once for all. --HG-- branch : trunk
2008-11-28*Merge with 342.megamage
--HG-- branch : trunk
2008-11-28*Aura Consolidation + MaxModifier. By Authorius, modified by Deafboy and ↵megamage
thenecromancer, adapted by Muhaha. --HG-- branch : trunk
2008-11-28*Fix Maim.megamage
--HG-- branch : trunk
2008-11-27*Fix the bug that gouge/scatter shot interrupt self.megamage
*Fix the bug that spams setspeed errors. *Clean up scripts to delete all lines which may cause crash by removing stealth aura. --HG-- branch : trunk
2008-11-26*Try to fix the bug that stealth spells cause crash.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that taunted creatures stop updateAI.megamage
*Do not let invisible creatures enterevademode if invisible aura is not permanent. *Update procflag sql. By DiSlord. --HG-- branch : trunk
2008-11-26*Procflag patch by DiSlord.megamage
--HG-- branch : trunk
2008-11-26*Fix the bug that neutral creatures do not fight back.megamage
--HG-- branch : trunk
2008-11-25*Fix build.megamage
*Fix the bug that janalai summons too many adds. --HG-- branch : trunk
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
--HG-- branch : trunk
2008-11-25*Update to Mangos 6848. Source: Mangos.megamage
--HG-- branch : trunk
2008-11-24*Seperate owner speed and pet speed.megamage
--HG-- branch : trunk
2008-11-23*Creatures with the same faction should always be friendly to each other. ↵megamage
This fix the bug that creatures with the same faction fight earch other. *Allow "chain effect" when creatures call assistance. --HG-- branch : trunk
2008-11-22*Send correct spell damage log to client (damage should include resist, do ↵megamage
not know if should include absorb). --HG-- branch : trunk
2008-11-22*Update to Mangos 6842. Source: Mangos.megamage
--HG-- branch : trunk
2008-11-22*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by ↵megamage
entry-target spells (I guess). --HG-- branch : trunk
2008-11-21* Added missing part of mangos merge on interrupt channeling on aura cancelgvcoman
* Removed hacks attempting to do the above only for possessing or farsight spells * Moved summon as possessed unsummoning into more general area in Spell::cancel * Added SQL updates for steam tonk and tonk mine scripts --HG-- branch : trunk
2008-11-21Merge with 284 (54b0e67d97fe).megamage
--HG-- branch : trunk
2008-11-21*Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. ↵megamage
Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk. --HG-- branch : trunk
2008-11-21Merged commit 269 (5f0e38da128a).gvcoman
--HG-- branch : trunk
2008-11-21*Let creature search nearby target before enter evade modemegamage
*Add function canStartAttack to reduce code in MoveInLineOfSight *Fix a bug that cancelling bind sight auras may crash the server --HG-- branch : trunk
2008-11-20*Fix the bug that updatepacket is not sent to players.megamage
*TODO: move creature::update to map::update. This requires that move activeobjectlist to map. --HG-- branch : trunk
2008-11-20* Don't allow pets to attack in melee if owner is pacified. This applies for ↵gvcoman
possessed "pets" as well. * Use proper spell ID in unsummoning possessed units on channeling interrupt. * Allow only once to init pet bar for CharmInfo * Export CharmInfo to be available to scripts * Allow to disable the melee attack command when initializing the pet action bar --HG-- branch : trunk
2008-11-20*Add m_isAggressive. Only aggressive creatures will call AttackStart and ↵megamage
MoveInLineOfSight. *Set melee dmg school for summoned creatures. *Fix some compiling errors. --HG-- branch : trunk
2008-11-20*Re-commit some reverted patch: aura stacking check. By QAston.megamage
--HG-- branch : trunk
2008-11-18*Merge from Mangos. Add MapReference. Author: hunuza.megamage
*Also re-commit the patches reverted in 255. --HG-- branch : trunk
2008-11-18Unsummon summon as possessed creatures on spell channeling interrupt.gvcoman
--HG-- branch : trunk
2008-11-17Backed out changeset 835660b317dcKingPin
--HG-- branch : trunk
2008-11-17*Update aura stacking check. By QAston.megamage
*Update pet autocast check. By qubix. --HG-- branch : trunk
2008-11-16*Do not let CC spells interrupt themselves.megamage
--HG-- branch : trunk
2008-11-15[svn] *Update Kalecgos script.megamage
*Correctly select aura triggered spell target. *Fix some scripts, should be pGOHello = & *Fix a bug that some channel spells cannot be interrupted. *Fix a bug that not-selectable creature cannot be hit by target_entry spells. *If eventAI cannot find heroic flag and normal flag, enable event as default rather than disable it. --HG-- branch : trunk
2008-11-15[svn] Fix the bug that next melee spells and auto shoot do not work.megamage
--HG-- branch : trunk
2008-11-14[svn] * Reimplemented packet/update forwarding in more generic waygvcoman
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets * Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance * Implemented Sentry Totem (both vision switching/forwarding and alerting) * Other misc possession fixes * Added .bindsight and .unbindsight commands Please test out the above spells (including Mind Control) and report any issues on the forums. --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex * [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir * Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi * Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir * Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza * Better args checking in .sendmoney command. Author: Vladimir --HG-- branch : trunk
2008-11-14[svn] Add UNIT_STAT_CASTING, and use it to update attack timer as test.megamage
--HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk