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path: root/src/game/Vehicle.cpp
AgeCommit message (Expand)Author
2010-05-18Some more engrish to english logerror updates.malcrom
2010-05-03*when dismounting from a flying vehicle (and it was flying) you will get a pr...Rat
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-03-27Make a function(ToTempSummon()) which can convert Creature to TempSummon with...Anubisss
2010-03-25cleanups in vehicle accessories storagesilverice
2010-03-18Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and naliml...Xanadu
2010-03-12Move vehicle accesories to DB.Spp
2010-03-07Some Creature* casts moved to new ToCreature.raczman
2010-03-07Added new type-safe cast functions.raczman
2010-02-02Changes in Trial of the Champion:_manuel_
2010-01-18Auras with turn/move interrupt flags are now removed for creatures when they ...silver1ce
2010-01-16some changes into grid relocations, cleanupsilver1ce
2010-01-13Implement vehicles created by player mounts.thenecromancer
2009-12-30Added vehicles for Grand Champion Bosses. It needs db support for vehicleids._manuel_
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-04*Add a dk quest sql back. It was removed by mistake in 5119, but was never ad...megamage
2009-09-01[8442] Change some unit flag names. Author: NoFantasymegamage
2009-08-30*Update Kologarn script.megamage
2009-08-29*More update about positions.megamage
2009-08-29*Make position as a class;megamage
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and re...megamage
2009-08-27*Remove function passengerleftmegamage
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
2009-08-24*Fix a bug that dk's ghoul generates energy twice per tick.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-23*Update flame leviathan script.megamage
2009-08-22*Let all accessories enterevademode when vehicle enter evade mode.megamage
2009-08-19*Dismiss summoned vehicle when it is dead.megamage
2009-08-15*Add some vehicle ai functions.megamage
2009-08-08*Some update of vehicle.megamage
2009-07-09*Fix some problems with charmer removing started with rev 4402.QAston
2009-07-01 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeD...megamage
2009-06-24*Add security check to Vehicle::InstallAccessory.QAston
2009-06-19*Fix a crash caused by vehicles.megamage
2009-06-19*Fix or add debug message for crash caused by controlled creaturesmegamage
2009-06-17*Allow to force to respawn creatures.megamage
2009-06-15*Check movementflag to interrupt casting instead of checking position.megamage
2009-06-14*Some update of vehicle.megamage
2009-06-14*Some work on vehicle.megamage
2009-06-13*Some fix of vehicles. Thanks to Seizerkiller.megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in spell...megamage
2009-06-05*Apply tenacity buff on vehicles of wintergrasp.megamage
2009-06-03*Use setcharmedby and removecharmedby in enter/exit vehicle functions.megamage
2009-06-03*Disable vehicle/creature driver movement when entering vehicle.megamage
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call it...megamage
2009-05-27*Change vehicle faction the same as the driver's when driver enters it.megamage