index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-28T18:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
AI
/
ScriptedAI
Age
Commit message (
Expand
)
Author
2021-12-19
Core/AI: add another helper for "ScriptedAI::ForceCombatStop"
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/AI: add missing public tag & correct alignment
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/AI: Add new method to force creatures around to stop combat
jackpoz
2021-12-17
Scripts/FollowerAI: Some cleanup:
Treeston
2021-12-17
Core/AI: Finally move the "is creature engaged" flag to be a property of the ...
Treeston
2021-12-16
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2021-12-12
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::...
Treeston
2021-12-05
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2021-12-05
Core/AI: couple movement related corrections in FollowerAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...
ccrs
2021-12-05
Core/AI: logs, codestyle & cosmetics standarization
ccrs
2021-12-05
Core/AI: variable naming standarization
ccrs
2021-12-02
Core: Restore reset in EscortAI::InitializeAI (#23197)
Killyana
2021-10-26
Core/EscortAI: initialize run state before filling waypoints (PR #22416)
Ovah
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-10-22
Core/Scripts: Implement script name reloading
Seyden
2021-10-22
Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths...
Treeston
2021-10-03
Core/Gossip: Update GossipOptionIcon enum (#26906)
Meji
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-23
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....
Treeston
2021-06-19
Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There a...
Treeston
2021-05-16
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-02-25
Core/AI: reorder methods in ScriptedEscortAI
ccrs
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/AI: add missing checks on AssistPlayerInCombatAgainst
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Treeston
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-06-14
Add another helper to ScriptedGossip.h for resolving listId -> action.
treeston
2020-06-14
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
ariel-
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-01-02
New Year
Aokromes
2019-08-17
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)"
Riztazz
2019-07-21
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-09-15
Core/Maps: Replaced spawnmask with difficulty list
Shauren
2018-03-11
Core/AI: Added new method for search friendly targets with certain entry and ...
Keader
[next]