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Commit message (
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Author
2015-03-30
Core/Misc: Remove unused headers
leak
2015-02-22
Merge pull request #14103 from Epicurus4/6.x
Duarte Duarte
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-19
Core/Misc: multiple changes
joschiwald
2014-09-16
Core/Scripts: Fixed incorrect guid usage in logs
Shauren
2014-09-15
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-08
Core/Scripts: made BossAI::CheckInRoom virtual
joschiwald
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-05-10
Scripts/HallsOfReflection: Major changes
MitchesD
2014-04-27
Core: Droped `faction_H` field -- only one faction table is necessary
Kinzcool
2014-04-19
Core/Misc: Ensure GetVictim() returns a valid reference when expected
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-11-10
Core/ScriptedAI: Fix Headers.
Malcrom
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-18
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...
joschiwald
2013-07-21
Core/Misc: replace (Player*) casts with ToPlayer()
joschiwald
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-04-08
Core/Gossip: New AddMenuItem method for using DB texts
Gacko
2013-03-21
Core/Scripts: Removed CAST_CRE define
Spp
2013-03-21
Core/Scripts: Removed CAST_PLR define
Spp
2013-03-21
Core/AI: Do not expose internal storage of SummonList
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-26
Core/BossAI: Fix a typo in CheckBoundary
Nay
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-02-18
Core/NPCs: Refactor equipments
Nay
2013-02-04
Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use Scripte...
m7nu3l
2013-02-03
Core/AI: Implemented functionality for _isCombatMovementAllowed in ScriptedAI...
m7nu3l
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-10-26
Core/Misc: Tweaked ThreatContainer internals
Spp
2012-10-24
Core/Misc: reduced amount of string memory allocations (Step I)
Spp
2012-09-02
Core/Scripting: Fix DoAction function of SummonList incorrectly removing entr...
Elron103
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-07-10
Core/Escort: few modifications to add the IMMUNE_TO_NPC flag after npc does a...
Kandera
2012-07-10
Core/Escort: fix issues with escorts not attacking enemies.
Kandera
2012-06-21
Core/Misc: Code-style + some const methods.
Chaplain
2012-06-20
Scripts/Miscellaneous: Enable const-ness for various functions in ScriptedAI ...
Elron103
2012-05-10
Clean up for 58f63509cd4
Chaplain
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