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path: root/src/server/game/Battlefield/Battlefield.cpp
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2018-01-27Core/Entities: Created factory methods to create new areatriggers, creatures ...joschiwald
2018-01-10Core/Entities: Remove phasemaskShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-03-05Core/Wintergrasp: fix leaving Wintergrasp via the minimap button.SnapperRy
2017-02-26Core/Battlefield: container optimizationariel-
2017-02-12Core/Battlefield: Cleanup of Wintergrasp script and battlefield system:ariel-
2017-02-11Core/PvP: Gameobject rotation in BGs and Wintergrasp.ariel-
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-02-11Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#1...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-06-12Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...Shauren
2016-04-08Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335Aokromes
2016-02-04Core/PacketIO: Updated and enabled SMSG_AREA_SPIRIT_HEALER_TIMEShauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-11Core/PacketIO: Updated and enabled battlefield opcodesShauren
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-04-28Core/Entities: Reworked guid scopesShauren
2015-04-17Core/PacketIO: SMSG_PLAY_SOUNDGolrag
2015-02-16Core/Opcodes: SMSG_INIT_WORLD_STATESGolrag
2015-02-05Made compiler happyjoschiwald
2015-01-30Core/Misc: fixed creating battlefield/opvp capturepoints and prevented mem leakjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-29Core/Scripts: multiple changesjoschiwald
2014-11-15Core/DataStores: Updated all remaining dbc/db2 except Item.db2, Item-sparse.db2Intel
2014-11-09Core/NetworkIO: updated SMSG_UPDATE_WORLD_STATE, added SMSG_PVP_SEASON and ad...joschiwald
2014-10-30Core/GameObjects: Updated GameObjectTemplate data structureShauren
2014-10-27Core/Entities: Updated HighGuid valuesShauren
2014-10-26Core/Entities: Changed object lowguid to uint64Shauren
2014-10-22Core/Entities: First part of removing GetGUIDLow() usesShauren
2014-10-22Core/Groups: Use full guid for group lookupShauren
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-10-18Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz
2014-09-20Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-20Core/Battlefield/WG: fixed warningsjoschiwald
2014-09-19Core/Misc: multiple changesjoschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Misc: Fix merge failVincent-Michael
2014-08-24Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-07-14Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-07-14Core/Battlefield: move complex methods from BattlefieldWG.h to BattlefieldWG.cppjoschiwald
2014-06-02Core/Phases: Removed some phasemask handling, more to comeSubv
2014-06-01Core/Phases: Preliminary work with correctly implementing the phase system in...Subv