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path: root/src/server/game/Instances/InstanceScript.cpp
AgeCommit message (Expand)Author
2022-07-24Core/WorldStates: Implemented setting dungeon encounter world statesShauren
2022-07-07Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATEShauren
2022-06-30Core/WorldStates: Migrate instance script worldstates to new systemShauren
2022-06-24Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not c...Shauren
2022-04-24Scripts/Instances: Replace manual criteria timer starts in instances with new...Shauren
2022-04-24Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...Shauren
2022-03-01Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn ...Ovah
2022-02-16Core/Maps: Add Map::DoOnPlayers helper function (#25233)Traesh
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2021-12-13Core/Instance: 14788ce followupccrs
2021-12-13Core/Instance: add new methodccrs
2021-12-13Core/Instance: add new hook & methodccrs
2021-12-13Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-08-08Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2021-06-21Core/Scripts: Add bossId in state error log. (#21421)Gooyeth
2021-06-16Core/Globals: revert back to unordered_map for templatesariel-
2021-06-16Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2020-09-19Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Misc: random refactorsTreeston
2020-08-23Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2020-08-22Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-10-13Core/Spells: Implement PROC_FLAG_ENCOUNTER_STARTShocker
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-21Core/Instances: Fix combat resurrection charge gain (#21647)Roc13x
2018-01-01Update copyright note for 2018vincent-michael
2017-08-21Core/Instances: Prevent possible minion crashroc13x
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-03-25Update boss state load logicKrudor
2017-01-01Update copyright note for 2017vincent-michael
2016-11-06Core/Instances: Implemented base scenario system and objectives in dungeonsKrudor
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-16Core/Instances: Add functionality for modifying instance entrance locationsKrudor
2016-07-10Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-07Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)Ovah