Age | Commit message (Collapse) | Author | |
---|---|---|---|
18 hours | Core/Misc: Reduce differences between branches | Shauren | |
2025-06-10 | Core/Misc: Kill copy/move constructors for singleton classes | Shauren | |
2024-12-29 | Core/Loot: Implemented automatic flagging of tracking quests from loot | Shauren | |
2024-08-26 | Core/Loot: Implemented currency loot | Shauren | |
2024-08-25 | Core/Loot: Added type to LootStoreItem to replace reference != 0 checks | Shauren | |
2024-08-25 | Core/Conditions: Remove unneccessary duplicate condition startup checks - ↵ | Shauren | |
item existance is checked by loot loading and if that fails, condition loading will fail to find related item inside loot | |||
2024-08-25 | Core/Loot: Use unique_ptr in LootTemplate class | Shauren | |
2024-08-25 | Core/Loot: Use unique_ptr in LootStore class | Shauren | |
2024-01-11 | Core/Conditions: Refactor ConditionMgr internals to get rid of separate ↵ | Shauren | |
containers for some condition source types | |||
2023-06-17 | Core/Items: Item bonus generation improvements | Shauren | |
* Pass ItemContext to item creation wherever possible * Support scaling item levels with m+ keystone levels (not used currently) * Fixed item link validation when client sends it as default uninitialized bonus list with context only * Support scaling items depending on current active season (seasons not implemented) * Implemented content tuning redirection | |||
2022-10-25 | Core/Loot: Implemented dungeon encounter personal loot | Shauren | |
Closes #20066 | |||
2022-09-17 | Core/Loot: Simplify loot containers | Shauren | |
* Unify items and quest_items * Drop PlayerQuestItems and PlayerNonQuestNonFFAConditionalItems | |||
2022-09-11 | Core/Loot: Set loot guid and type in Loot constructor | Shauren | |
2022-02-13 | Core/Misc: Minor game include cleanup | Shauren | |
2021-12-14 | Core/Misc: More coding standards (#23519) | Aokromes | |
* Core/Misc: More coding standards * revert part * "void " or more to "void " * fix? reject * remove more double whitespaces * remove more double whitespaces * more standards * more coding standards * More standards * more coding * more coding standards * more coding standards * And more standards (cherry picked from commit 574a7c8d3d5f5a5660295deb70e905cf4dd756c4) | |||
2021-05-16 | Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ↵ | Shauren | |
argument | |||
2020-12-08 | Core/PacketIO: Updated most packet structures to 9.0.1 | Shauren | |
2020-09-04 | Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵ | Shauren | |
port | |||
2020-08-14 | Core/Misc: Replace NULL with nullptr | Shauren | |
2020-01-02 | New Year | Aokromes | |
2019-06-08 | Core/PacketIO: Rewrite updatefield handling | Shauren | |
2019-01-01 | Update copyright note for 2019 | vincent-michael | |
auto happy = new year(2019); | |||
2018-01-01 | Update copyright note for 2018 | vincent-michael | |
auto happy = new year(2018); | |||
2017-08-21 | Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing ↵ | ariel- | |
effects - SPELL_AURA_MOD_TOTAL_THREAT should be temporary and not added/subtracted from total, only computed - Cleanup of reference related code - Kill getLast() and reverse iterator obsevers, LinkedList iterator can't be used as a standard reverse_iterator (ie with operator++). They weren't used anyways (cherry picked from commit 3b6fd226bedb689847dadaeeba36a588ee9bc928) # Conflicts: # src/server/game/Combat/ThreatManager.cpp # src/server/game/Loot/LootMgr.h | |||
2017-05-18 | Core/Game: Include cleanup | Shauren | |
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) | |||
2017-05-08 | Core/Items: Set and save item context field | Shauren | |
2017-01-29 | Creature/Loot: Do not display "lootable" sparkles for player even if others ↵ | Treeston | |
in the group still have quest items to be looted from creature. (#16265) (cherry picked from commit a49544cc187d3a156b4615907d6b82057364fcc4) # Conflicts: # src/server/game/Handlers/LootHandler.cpp | |||
2017-01-01 | Update copyright note for 2017 | vincent-michael | |
Happy new year | |||
2016-12-31 | Core/Loot: Increased allowed loot range and updated SendLootError | Shauren | |
Closes #18685 | |||
2016-12-28 | Core/Loot: Implemented AoE loot | Shauren | |
Closes #16065 | |||
2016-12-27 | Core/Loot: Fixed group loot | Shauren | |
Closes #17696 | |||
2016-12-26 | Core/Items: Implemented bonus list as a possible result of RandomSuffix | Shauren | |
Ref #18423 | |||
2016-07-27 | Core/Loot: Removed need before greed and round robin loot methods | Shauren | |
"Round Robin and the old "Group Loot" option were removed in 7.0.3, since they were almost entirely unused. Loot options are now: Group Loot, Master Loot (if in a guild party), Personal Loot, and Free For All" | |||
2016-06-21 | Core/Items: Item upgrade followup | Shauren | |
* Fixed Item::SetModifier to broadcast value updates * Generate base item upgrade when looting * Generate base item upgrade when loading from db and db2 data changed | |||
2016-04-06 | Core/Misc: MSVC /W4 warning fixes | Shauren | |
2016-03-28 | Core/PacketIO: Updated remaining packet structures and enums appearing in ↵ | Shauren | |
packets | |||
2016-03-24 | Core/Game: Converted the game library to a shared library. | Naios | |
* There is still the possibility to static link against game. | |||
2016-01-01 | Update copyright note for 2016 | Vincent-Michael | |
Happy new year (Again new year with idiots ...) | |||
2015-11-28 | Core/PacketIO: Updated LootSlotType | Shauren | |
Closes #15890 | |||
2015-10-25 | Core/Conditions: Type renaming | Shauren | |
2015-09-06 | Core/PacketIO: Corrected data sent in SMSG_LOOT_RESPONSE | Shauren | |
Closes #15438 | |||
2015-08-02 | Core/Loot: Update LootMethod enum for 6.2.0 | Vincent-Michael | |
2015-03-08 | Core/Misc: Cleaned up data truncation warnings | Shauren | |
2015-02-17 | Core/Packets: fixed crash on SMSG_ATTACKSTOP and fixed init of ItemInstance | joschiwald | |
2015-02-01 | Core/Packets: | joschiwald | |
- added inspect packets - updated opcode values | |||
2015-01-24 | Core/Loot: Implemented automatic assignment of Heroic/Mythic item bonuses ↵ | Shauren | |
when dropped in appropriate instance difficulty | |||
2015-01-15 | Core/Loot: Implemented SMSG_LOOT_RESPONSE, SMSG_LOOT_REMOVED, ↵ | Intel | |
CMSG_AUTOSTORE_LOOT_ITEM AoE looting is work in progress. | |||
2015-01-01 | Update copyright note for 2015 | Vincent-Michael | |
Happy new year | |||
2014-10-26 | Core/Entities: Changed object lowguid to uint64 | Shauren | |
2014-10-22 | Core/Entities: Third part of removing GetGUIDLow() uses | Shauren | |