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path: root/src/server/game/Maps/Map.cpp
AgeCommit message (Expand)Author
2012-06-21Core/Misc: Code-style + some const methods.Chaplain
2012-06-08Core/Maps: Fixed possible crash when resetting instancesShauren
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-05-20Core: Fix a few compile warningsNay
2012-04-08Core/Cleanup:kaelima
2012-03-29Core/Misc: Code style and remove unused define.Gyx
2012-03-24Core: I herd you like semicolon..leak
2012-03-24Core: Fix warnings properlyleak
2012-03-24Core: Fix warningsleak
2012-03-24Core/DBLayer: Convert PQuery() queries to prepared statementsleak
2012-03-12Core/Map:kaelima
2012-03-12Core/Units:Machiavelli
2012-03-07Core/MapsShauren
2012-03-01Core/Units: Properly update passenger position if vehicle uses waypoint movem...Machiavelli
2012-02-24Core/CalendarShauren
2012-02-24Core/CalendarShauren
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-18Merge pull request #5290 from kandera/fix_blinkSubv
2012-02-17fix blink making you fall under ground when blinking into water (needs correc...Kandera
2012-02-16Core/Maps: Remove redundant if()leak
2012-02-16Fix a lot of warningsSpp
2012-02-14Fixed build, thanks Amit86 for noticingSubv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-11Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)Subv
2012-02-10Core/Map:kaelima
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-22Revert "Temp fix for *nix build."megamage
2011-12-22Temp fix for *nix build.megamage
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-18Core/Dungeon Finder: Implemented Luck of the Draw buffShauren
2011-12-13Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...Shauren
2011-12-10Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...kaelima
2011-11-28Make AddToMap return bool.megamage
2011-11-28Add an ASSERT to find out the reasons of some crashes.megamage
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-11-12Fix a crash when player is logged out when not in map.megamage
2011-11-11Some cleanup of add/remove to/from map.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-11-10Add some ASSERT in add/remove obj to/from grid.megamage
2011-11-09Merge pull request #3872 from Bootz/masterShocker
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have ...megamage
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...Liberate