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path: root/src/server/game/Scripting/MapScripts.cpp
AgeCommit message (Expand)Author
2016-01-01Update copyright note for 2016Rushor
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-07-27Build: Add missing include to MapScripts.cppDDuarte
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-03-30Core/Misc: Remove unused headersleak
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-19Core/MapScripts: Use proper enum value for boss whisper in SCRIPT_COMMAND_TALKDDuarte
2014-09-19Core/MapScripts: Use proper source unit in SCRIPT_COMMAND_TALKDDuarte
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with b...DDuarte
2014-08-06Core/Scripts: Fix possible crashjackpoz
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-11-29Core/Scripts: Fix possible NULL dereferencesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-16Core/TransportsShauren
2013-06-30Core/Units: Removed most calls to SendMovementFlagUpdate for creaturesShauren
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-03-29Core/Game: Code style.Gyx
2012-03-07Warning fixes and some random cleanup here and thereSpp
2012-02-23Core: Random cleanup + compile fixShauren
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-10-19Core/Grid:kaelima
2011-10-18Rename some classes in grid system.megamage
2011-10-11Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30b5...kaelima
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-08One last culprit...Machiavelli
2011-10-08Core: Fix a boatload of crashes after the mass cleanup... Thanks to Broodwyrm...Machiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07REPO: code-style clean-upBootz
2011-10-07REPO: Code-style changeBootz
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-06Core/Entities: Vehicles should be able to be both source and target of map sc...Shauren
2011-09-01Core: cleanup.Chaplain
2011-07-08Core/Misc: Replace dynamic_cast<XXX*> with proper ToXXXSpp-
2011-06-28Core/Entities: Vehicles should be able to be the source of map scriptsMachiavelli