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Author
2014-09-20
Core/Misc: Avoid Helgrind reporting libstdc++ false positive race conditions
jackpoz
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-27
Added a new hook Called when a player's money is at limit
chadryx
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-11
Core/NetworkIO: Restore networking related scripting hooks
leak
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-07
Renamed WorldTcpSession back to WorldSocket
leak
2014-07-05
Fixed the crashes
Subv
2014-07-06
Some groundwork for replacing the ACE based WorldSocket handling
leak
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-24
Core/Misc: Fixed warnings
Shauren
2014-06-23
Merge pull request #11976 from Ascathor/master
Aokromes
2014-06-21
Core: Add loginFirst param to OnLogin hook to allow doing things on first log...
Rochet2
2014-06-13
Core/Misc:
Ascathor
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-04-20
Core/Misc: Fixed some -Weffc++ warnings
Shauren
2014-04-18
Fix
Vincent-Michael
2014-03-03
Core/Scripts: New ItemScript trigger, OnItemRemove
kontownik
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Quests: Added stuff missing in previous commit
Shauren
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-11
Make damage and healing references, so that damage can be altered by scripts!
LilleCarl
2013-10-01
Implement script hooks: OnDamge, OnHeal
Carl Hjerpe
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-06-10
Quest Complete, OnLevelChanged
Rochet2
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-03-04
Unbreak the build and renamed sql file to proper date
Shauren
2013-03-04
Core: Fixed compile warnings and errors
Shauren
2013-02-04
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Spp
2013-01-03
Grammar/Spelling fix.
Ellie
2013-01-02
Core/Scripting: Created a hook for when a player is about to be saved.
Ellie
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-17
Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1
Shauren
2012-12-17
Core/Scripts: Fixed crash on shutdown
Shauren
2012-12-17
Core/Scripts: Adding script hooks to allow for third party scripts to modify ...
Carlos Vargas
2012-12-13
Core/DB: Drop table script_texts
Gacko
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-08-16
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-05-16
Core/Scripting: add the ability to access loot/go state changed events for ga...
Kandera
2012-04-14
Core/Scripts: Added support for creating custom GameObjectAI classes, similar...
Shauren
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-02
Core/Scripting: codestyle and comment for previous commit
Kandera
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