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path: root/src/game/Creature.cpp
AgeCommit message (Expand)Author
2009-03-31*Merge.megamage
2009-03-31*Do not call reset in construct funciton of script.megamage
2009-03-31*Try to fix crash.megamage
2009-03-28*Add new creature_template column VehicleIdmegamage
2009-03-28*First remove object from world then unregister it. This may fix some crashes.megamage
2009-03-25*Merge.megamage
2009-03-25*Do not allow to add/remove obj to/from world more than once.megamage
2009-03-24*Try to fix a crash bug.megamage
2009-03-23*Fix some crashes possibly related to vehicles.megamage
2009-03-22*Merge.megamage
2009-03-21*Do not set civilians as react state defensive as default.megamage
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
2009-03-20*More work on summon system.megamage
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-16*Merge.megamage
2009-03-14*Init motionmaster before AI init. This fix some crash bug of script.megamage
2009-03-14*Merge.megamage
2009-03-14*Move creature spell init from updateentry to initentry. This allows pet have...megamage
2009-03-13*Merge.megamage
2009-03-13*Allow not to switch to charmed AI for some scripts.megamage
2009-03-13*Call stopmoving in moveidle.megamage
2009-03-12*Merge.megamage
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
2009-03-09[7424] Codestyle: removed not needed \n in log output. Author: balrokmegamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-03-06[7393] Implement access to client side holiday ids. Author: VladimirMangosmegamage
2009-03-06*Merge.megamage
2009-03-05*Disable charmed/possessed creature AI.megamage
2009-03-02[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: Vladimir...megamage
2009-02-27[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for ...megamage
2009-02-26*Merge.megamage
2009-02-26*Update active object code.megamage
2009-02-25*Fix some crash bugs.megamage
2009-02-24*Merge.megamage
2009-02-24*Try to fix some crash bug related to grid.megamage
2009-02-24 [7330] Code warnings and style cleanups. Some bugs fixes. Author: Vladimi...megamage
2009-02-23*Merge.megamage
2009-02-23*More fix about move flag.megamage
2009-02-19[7306] Updated POI icons defines. Author: NoFantasymegamage
2009-02-19*Implemented gameobjects and creatures grouping (pools of them)megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-16[7285] More code cleanups in static data structures use. Author: zhenyamegamage
2009-02-16[7283] Use map for trainer spells for fast find data by spell id. Author: zhenyamegamage
2009-02-15[7278] In case gossip flag use gossip menu instead quest menu as client expec...megamage
2009-02-14*Make range check dependent from target.QAston
2009-02-12*Merge.megamage
2009-02-12*Merge.megamage
2009-02-11*Allow creatures to have up to 8 spells in creature_template.QAston
2009-02-09 [7250] Use bg type ids enum insted raw values and catch some bugs in resu...megamage