| Age | Commit message (Expand) | Author |
| 2010-04-19 | More warning removal (Some code modifications and cleanup when needed) | Spp |
| 2010-04-19 | Remove LOTS of compile warnings | Spp |
| 2010-04-08 | Code Style (game + scripts only): | Spp |
| 2010-04-07 | Code Style (game + scripts only): | Spp |
| 2010-04-07 | Code Style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code style (game + scripts only): | Spp |
| 2010-04-07 | Code Style: Remove trailing spaces | Spp |
| 2010-03-30 | Added SCRIPT_COMMAND_MODEL 32 Allows changing of npc model in db scripts. | malcromdev@gmail.com> |
| 2010-03-29 | Added script command 31 SCRIPT_COMMAND_EQUIP inables an npc to change weapons... | malcromdev@gmail.com> |
| 2010-03-17 | Upgraded SCRIPT_COMMAND_EMOTE to do state emotes, too, based on datalong2 val... | Xanadu |
| 2010-03-11 | Convert some C style casts to new functions | thenecromancer |
| 2010-03-11 | Fixed SCRIPT_COMMAND_ORIENTATION, orientation needs to be float. Credit to Ma... | Xanadu |
| 2010-03-07 | Some Creature* casts moved to new ToCreature. | raczman |
| 2010-03-01 | Implemented SCRIPT_COMMAND_ORIENTATION. | _manuel_ |
| 2010-02-27 | removed redundant linking | silver1ce |
| 2010-02-27 | Update visibility system | silver1ce |
| 2010-02-14 | * Core switch to client 3.3.2 (11403) | Brian |
| 2010-02-05 | Yet more cleanup, mostly in the script system. This should conclude the scrip... | Xanadu |
| 2010-02-03 | cleanup into grid containers | silver1ce |
| 2010-01-29 | * Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RES... | XTZGZoReX |
| 2010-01-23 | * Remove CellLock class and all cell-level thread locking. | XTZGZoReX |
| 2010-01-23 | Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(... | Anubisss |
| 2010-01-22 | *Prevent assertion fail in Unit::_AddAura after creature add to remove list. | QAston |
| 2010-01-19 | *Integrate Script system to Core | Rat |
| 2010-01-18 | Auras with turn/move interrupt flags are now removed for creatures when they ... | silver1ce |
| 2010-01-17 | Fixed crash in Wintergrasp when send incorrect GetArea flag and coordinats | n0n4m3 |
| 2010-01-16 | Updated copyright for new year. | n0n4m3 |
| 2010-01-16 | some changes into grid relocations, cleanup | silver1ce |
| 2010-01-12 | *Make sure that any aura (in case of aura remove linked auras for example) wo... | QAston |
| 2010-01-10 | Resolves #259 fixed crash, caused by incorrect cell_id generation | silver1ce |
| 2010-01-10 | dropped old code, which unused since new visibility system implemented | silver1ce |
| 2010-01-06 | call SetPosition when player relocated by movement generator. | silver1ce |
| 2010-01-06 | fixed the bug that GetVmapHeight returns incorrect height on terrains(flying ... | silver1ce |
| 2009-12-24 | Temporary revert 6743 commit. I fix this patch across 1-2 days. | n0n4m3 |
| 2009-12-23 | Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor... | n0n4m3 |
| 2009-12-20 | *apply trinity style to whole source | Rat |
| 2009-12-19 | Implement SCRIPT_COMMAND_KILL_CREDIT (8). by NoFantasy | n0n4m3 |
| 2009-12-19 | Implement new visibility system, based on Silverice patch for mangos | n0n4m3 |
| 2009-12-17 | Update Map for 322a and new instance system | n0n4m3 |
| 2009-12-17 | Removed mtmaps OpenMP | n0n4m3 |
| 2009-12-17 | Replace some assert with return statement, fixed some crash bugs | n0n4m3 |
| 2009-12-06 | Some area flag fixes: | spp |
| 2009-12-02 | Fix switch logic (I forgot a break; on a previous commit) | tartalo |
| 2009-12-01 | Fix area flag problem, by Spp: Dalaran. Closes #509 | tartalo |
| 2009-12-01 | Fix area flag problem, by Spp: The Forlorn Mine. Closes #567 | tartalo |
| 2009-11-22 | *Little cleanup, and access GetMaxVisibleDistance functions statically instea... | maximius |
| 2009-11-22 | *LIttle bit of cleanup, fix a warning. | maximius |