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MovementHandler.cpp
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Author
2009-09-14
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...
maximius
2009-09-14
*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
maximius
2009-08-29
*Make position as a class;
megamage
2009-08-27
*Correctly process more movement packets. Author: VladimirMangos
megamage
2009-08-26
*Fix a crash caused by leave channel.
megamage
2009-08-24
[8403] Fixed cast spell opcode parsing for some cases with additional data. A...
megamage
2009-08-23
*Update vehicle system. Make vehicle a seperate class from creature.
megamage
2009-08-23
*Fix the bug that some vehicles cannot fly.
megamage
2009-08-19
[8393] Fixed format CMSG_FORCE_MOVE_UNROOT_ACK and CMSG_FORCE_MOVE_ROOT_A...
megamage
2009-08-19
[8378] Use exceptions instead of explicit size checking for each packet A...
megamage
2009-08-13
*A hacky fix of the crash happening when player is teleported during logout.
megamage
2009-08-12
*Use #defines instead of spellids for often used spells.
QAston
2009-08-08
[8327] Fixed recieved packet size check for MSG_MOVE_TELEPORT_ACK. Author: Vl...
megamage
2009-08-08
*Only allow mover to turn when it is on vehicle.
megamage
2009-08-03
*Update zone for players after adding to map. - by VladimirMangos
QAston
2009-08-03
*Add some crash prevention checks.
QAston
2009-08-01
*Teleport player to homebind if instance can't be created in WorldSession::Ha...
QAston
2009-08-01
*Improvements in map managing.
QAston
2009-07-19
*Fix DK presences and their improved versions - original patch by thenecromancer
QAston
2009-07-18
*Update heal calculation formula for Death Strike and apply improved death st...
QAston
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-07-12
[8151] Fixed some format warnings and typos. Author: Win32
megamage
2009-07-01
[8103] More wide use IsInWorld checks and delayed at teleport operations....
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Check movementflag to interrupt casting instead of checking position.
megamage
2009-06-14
*Fix a bug that flying puppet interrupts caster's channelling.
megamage
2009-06-14
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. Author: tomrus88
megamage
2009-06-13
*Some fix of vehicles. Thanks to Seizerkiller.
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-03
*Fix the display bug of vehicles in populated area.
megamage
2009-06-01
*Backout 3672.
megamage
2009-05-31
*Fix a crash caused by possessed creatures. Thanks to Amit86
megamage
2009-05-31
[7918] Improve portability in work with uint64 string format specifiers a...
megamage
2009-05-23
*Fix a bug that player can change to an occupied seat on vehicle.
megamage
2009-05-05
[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
megamage
2009-04-29
[7730] Some optimizantion and code style. Author: zhenya
megamage
2009-04-25
*Some update of vehicle code.
megamage
2009-04-23
*Set mover based on client response.
megamage
2009-04-23
*Fix a typo that makes players drop off the transport.
megamage
2009-04-23
*Fix a client crash caused by transport.
megamage
2009-04-22
*Fix some bugs about vehicle.
megamage
2009-04-21
*Fix the bug that all vehicles are broken.
megamage
2009-04-21
*More work on vehicle.
megamage
2009-04-21
*Fix a crash of vehicle.
megamage
2009-04-17
*Some work on vehicles.
megamage
2009-04-11
[7652] Fixed unexpected GM death at deep swim. Author: VladimirMangos
megamage
2009-04-11
[7648] Resolve problems with expected fall damage at near teleport. Autho...
megamage
2009-04-11
*Note: this patch may do not have any use for TC.
megamage
2009-04-09
*Update vehicle code.
megamage
2009-04-06
*Update of aura system.
QAston
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