| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-06-01 | [7929] Some fixes and optimizations for work with packet guids. Author: ↵ | megamage | |
| VladimirMangos * Allocate only minimal required buffer size for object packet guid cache, avoid it realocation. * At adding aboyher buffer content copy only until wpos (really writed to buffer data) * In appendPackGUID check buffer size before data write. --HG-- branch : trunk | |||
| 2009-05-31 | *Store creatureData and goData for creatures and gos. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-31 | [7918] Improve portability in work with uint64 string format specifiers ↵ | megamage | |
| and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk | |||
| 2009-05-31 | Mangos [7911]. Author: tomrus88 | megamage | |
| Very big patch. May cause bugs. --HG-- branch : trunk | |||
| 2009-05-31 | *Move addcre/go functions from opvp to objmgr. | megamage | |
| *Do not save respawn time for internally added cre/go. --HG-- branch : trunk | |||
| 2009-05-30 | *Provide another way to implement dynamic spawns. Now a creature will call ↵ | megamage | |
| its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk | |||
| 2009-05-29 | *Add function FindNearestCreature and FindNearestGameObject to replace old ↵ | megamage | |
| FindCreature and FindGameObject --HG-- branch : trunk | |||
| 2009-05-29 | *Add an assert to find a bug. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-28 | *Add an errorlog in HasInArc function to find a bug. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-27 | *Try to fix a freeze bug. (atan2(0,0) returns invalid value) | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-27 | *Cleanup message deliver functions. Remove unused parameters. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-25 | *Do not consider possessed creatures as pet. Also fix the bug that possessed ↵ | megamage | |
| creature does not display spells. --HG-- branch : trunk | |||
| 2009-05-24 | *When alliance and horde are in same group, also display pets as friendly. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-24 | *Fix the bug that warlock pet is not shown in stat window. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-23 | *Fix a bug that cause quest GO cannot be open. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-21 | *Implement spell effect wmo damage. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-17 | [7836] Fixes for distance range checks. Author: VladimirMangos | megamage | |
| * ignore 0.0f min range limit (this correct case when 2 object overlapped) Also use int32 for temporary store GetSessionDbLocaleIndex result. --HG-- branch : trunk | |||
| 2009-05-14 | *Add some distance check functions. By VladimirMangos. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-10 | *Rename some script functions (no real change). | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-09 | *Update Sapphiron script. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-08 | *Try to fix some bugs about pet spells and talents. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-06 | *Update summon system. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-05 | [7776] Completed implementation of CMSG_SPELLCLICK Author: arrai | megamage | |
| For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to npc_spellclick_spells, otherwise you won't be able to use them --HG-- branch : trunk | |||
| 2009-05-03 | [7745] Fixed gcc warnings. Author: AlexDereka | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-03 | *Fix broken creature trigger spell visual effect. | megamage | |
| --HG-- branch : trunk | |||
| 2009-05-02 | *Update summon system. | megamage | |
| *Fix the bug that shaman cannot summon fire elemental. *Fix the bug that totem meters cannot be displayed. --HG-- branch : trunk | |||
| 2009-05-01 | *Do not update object visibility immediately when object is added to map. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-29 | *Fix a bug that player summoned creature does not count player as summoner. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-27 | [7715] Provided way for scripts set alternative gameobject state for ↵ | megamage | |
| client show. Author: VladimirMangos Also use enum for gsmeobject states. --HG-- branch : trunk | |||
| 2009-04-23 | *Fix a client crash caused by transport. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-22 | *Fix some bugs about vehicle. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-21 | *Fix some bugs about vehicle. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-20 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-20 | *Try to fix compile in linux. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-20 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-20 | *Add m_map in worldobject to make getmap faster. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-17 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-17 | *Some work on vehicles. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-16 | *Better names for var Modelid. | Anubisss | |
| --HG-- branch : trunk | |||
| 2009-04-11 | *Fix build. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-11 | [7648] Resolve problems with expected fall damage at near teleport. ↵ | megamage | |
| Author: VladimirMangos Move near teleport landing code to WorldSession::HandleMoveTeleportAck. This make Player::TeleportTo code working in same way for both far/near teleports. Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag). Skip movement packets until landing confirmation for near teleport from client. --HG-- branch : trunk | |||
| 2009-04-11 | *Implement spell Disengage and Death Grip. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-11 | *Improve setupatebit code. Also can get more debug info. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-10 | *Revert the aura display fix of TC1 because it may not be needed in TC2. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-10 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-10 | *fix auras (buff/debuff) original patch by Iskander | Rat | |
| --HG-- branch : trunk | |||
| 2009-04-09 | *Update Object deconstruct check. | megamage | |
| --HG-- branch : trunk | |||
| 2009-04-09 | *Update vehicle code. | megamage | |
| *Show correct visual effects to other players. *Do not allow attack players on vehicle. *Only dismiss vehicle when it is summoned. --HG-- branch : trunk | |||
| 2009-04-09 | *Fix seals: command, justice, wisdom, light unleashing damage. | QAston | |
| --HG-- branch : trunk | |||
| 2009-04-08 | *Merge. | megamage | |
| --HG-- branch : trunk | |||
