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Player.cpp
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Author
2010-03-27
Fix crash in Player::DuelComplete.
Trazom62
2010-03-27
Implement usage of RewardArenaPoints field in quest_template
Machiavelli
2010-03-23
Added support for maximum allowed player level for quests. By Gyullo.
Xanadu
2010-03-22
Implemented new achievement criteria data:
Trazom62
2010-03-21
Missing part of previous commit. Thanks HG for being so coöperative.
Machiavelli
2010-03-21
Add some more function calls to remove refund referenced from player's m_refu...
Machiavelli
2010-03-20
Memory optimization by making m_refundableItems a std::set<uint64>. Also fix ...
Machiavelli
2010-03-20
Item system update
Machiavelli
2010-03-19
Fix hunter pet talent reset feature.
Machiavelli
2010-03-19
Fix heirloom armor proficiency downgrading for warriors.
Machiavelli
2010-03-19
Fix crash in Player::_saveInventory().
Machiavelli
2010-03-18
Store alternate currency spent on an item by Item ExtendedCost entry instead ...
Machiavelli
2010-03-18
Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and naliml...
Xanadu
2010-03-18
Implement vendor item refund system.
Machiavelli
2010-03-18
* Cleanups and comments in Player::SendInitWorldStates.
XTZGZoReX
2010-03-16
- Overload Item::SetState with player argument where possible to ensure updat...
Machiavelli
2010-03-15
Fix lootable check in Player::isAllowedToLoot.
Trazom62
2010-03-14
Fix creature tapped and lootable dynamic flags => fix creature not lootable.
Trazom62
2010-03-11
Implement group loot for chest having GroupLootRules (go type=3, data15=1).
Trazom62
2010-03-11
Convert some C style casts to new functions
thenecromancer
2010-03-09
Fix removal of action buttons by removing some redundant code.
Machiavelli
2010-03-09
Rename 'Hostil' to 'Hostile'
Spp
2010-03-07
Some Creature* casts moved to new ToCreature.
raczman
2010-03-07
avoid send movement packet at death twice, cleanup
silver1ce
2010-03-07
Added new type-safe cast functions.
raczman
2010-03-06
Send movement packet on creature/player death (expected for animation display...
thenecromancer
2010-03-02
* Move some values out of the data blob in the characters table
Brian
2010-03-01
*fix weapon enchants procing in feral forms, closes issue #23
Rat
2010-02-28
* Fix SMSG_TRANSFER_ABORTED. Don't modify packet structures unless you actual...
XTZGZoReX
2010-02-27
Update visibility system
silver1ce
2010-02-25
Add new flagged column to access_requirement to set instances opened/closed.
Tartalo
2010-02-20
*CRLF:(
QAston
2010-02-20
*Move summon water elemental handler to correct place.
QAston
2010-02-18
Treat rune cooldowns as timers and not as remaining tick counts
thenecromancer
2010-02-15
*Backout some WTF fixes. Do things correctly, or do not touch them at all...
QAston
2010-02-15
Removed stupid/not needed file Spellid.h.
n0n4m3
2010-02-15
Use PVPDificulty.dbc for bg/arena bracket selection (levels and difficulty). ...
n0n4m3
2010-02-15
Add missing fix for update arena use spell time cooldown. In 3.3.x 10min.
n0n4m3
2010-02-15
Store to be traded items in array based on item guid instead of item slot to ...
Machiavelli
2010-02-14
* Core switch to client 3.3.2 (11403)
Brian
2010-02-06
Fixed data loss at player save.
n0n4m3
2010-02-05
A great purge of obsolete macros.
Xanadu
2010-02-03
*Move object's field\visibility update functions to object from accessor
silver1ce
2010-02-02
* Fixed reputation buying from vendors where the items had 0 for Req rep
Brian
2010-01-31
Fix Metagem bug exploit. Thanks Azazel and p.alexej.
Trazom62
2010-01-31
*Add support for spells in npc_trainer table with multiple SPELL_EFFECT_LEARN...
QAston
2010-01-30
Remove unnecesary item enchants checks
Spp
2010-01-30
*Add error checks at spell_required table loading
QAston
2010-01-30
*Fix the dead loop in Player::removeSpell, or at least optimize the cycle.
QAston
2010-01-29
* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RES...
XTZGZoReX
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