index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2026-01-01T07:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
AI
/
ScriptedAI
Age
Commit message (
Expand
)
Author
2022-03-26
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Shauren
2022-03-12
Core/Game: include addtional parameter in Object::GetPlayerListInGrid
ccrs
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-05
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2022-02-04
Core/Gossip: Add new helper method to ScriptedGossip for resolving menuId -> ...
Maks Szokalski
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2022-01-23
Core/EscortAI: std::chrono-ify AddWaypoint
Carbenium
2022-01-23
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2022-01-23
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2022-01-23
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
2022-01-06
Core/EscortAI: set maximum distance allowed between player and escortee to de...
Rothend
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-01
Core/Misc: Remove whitespace at the end of lines
jackpoz
2021-12-22
Modernize codebase with Clang-Tidy range based loops (#24165)
Ujp8LfXBJ6wCPR
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-19
Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI...
Shauren
2021-12-19
Core/AI: add another helper for "ScriptedAI::ForceCombatStop"
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/AI: add missing public tag & correct alignment
ccrs
2021-12-18
Core/AI: 06443e3 followup
ccrs
2021-12-18
Core/AI: Add new method to force creatures around to stop combat
jackpoz
2021-12-17
Scripts/FollowerAI: Some cleanup:
Treeston
2021-12-17
Core/AI: Finally move the "is creature engaged" flag to be a property of the ...
Treeston
2021-12-16
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2021-12-12
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::...
Treeston
2021-12-05
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2021-12-05
Core/AI: couple movement related corrections in FollowerAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...
ccrs
2021-12-05
Core/AI: logs, codestyle & cosmetics standarization
ccrs
2021-12-05
Core/AI: variable naming standarization
ccrs
2021-12-02
Core: Restore reset in EscortAI::InitializeAI (#23197)
Killyana
2021-10-26
Core/EscortAI: initialize run state before filling waypoints (PR #22416)
Ovah
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-10-22
Core/Scripts: Implement script name reloading
Seyden
2021-10-22
Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths...
Treeston
2021-10-03
Core/Gossip: Update GossipOptionIcon enum (#26906)
Meji
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-23
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....
Treeston
2021-06-19
Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There a...
Treeston
2021-05-16
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-02-25
Core/AI: reorder methods in ScriptedEscortAI
ccrs
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
[next]