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Handlers
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LootHandler.cpp
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Commit message (
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Author
2023-12-30
nopch fix
Shauren
2023-12-30
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...
Shauren
2023-07-03
Core/GameObjects: Only start loot restock timer if loot contents were modifie...
Shauren
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2023-03-30
Core/Loot: Fixed iterator invalidation crash in WorldSession::HandleLootMoney...
Shauren
2023-02-05
Core/GameObjects: Fixed the behavior for GAMEOBJECT_TYPE_FISHINGNODE (#28781)
Meji
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-22
Core/GameObjects: Implemented gathering nodes (gameobject type 50)
Shauren
2022-10-21
Core/GameObjects: Implemented per player gameobject state and visibility for ...
Shauren
2022-10-17
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Shauren
2022-10-16
Core/Loot: Initial support for personal loot in gameobjects (non-instanced co...
Shauren
2022-10-06
Core/Loot: Prevent looting bosses by players that have already completed that...
Shauren
2022-10-04
Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Shauren
2022-09-18
Core/Loot: Refactored Player::SendLoot to accept Loot object directly
Shauren
2022-09-18
Core/Loot: Move loot generation out of Player::SendLoot
Shauren
2022-09-17
Core/Loot: Simplify loot containers
Shauren
2022-09-16
Core/Loot: Move loot rolls from Group to Loot
Shauren
2022-09-14
Core/Loot: Store method used at loot generation inside Loot object
Shauren
2022-09-14
Core/Loot: Store references to Loot objects directly in players loot view map...
Shauren
2022-09-13
Core/Loot: Corrected loot release logic on leaving world and swapping bags
Shauren
2022-09-11
Core/Loot: Set loot guid and type in Loot constructor
Shauren
2022-09-01
Core/Loot: Updated LootType enum for 9.2.7
Shauren
2022-09-01
Core/Loot: Allocate Loot separately from objects
Shauren
2022-08-25
Core/Loot: Removed unneccessary field from Loot class and pass it as paramete...
Shauren
2022-03-22
Core/Spells: Interrupt spells and auras before sending loot to client (#27279)
acidmanifesto
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-10
Core/Auras: Proc flag updates
Shauren
2021-12-21
Core/Items: implement some helper methods for easier readability (#24113)
ForesterDev
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-11
Core/Loot: fix some issues with master loot and don't allow players to see so...
Wyrserth
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef DĂșc
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-08-20
Core/Achievements: Several criteria fixes (#26839)
Meji
2021-03-28
Core/Loot: Properly clear tracked looted objects with item loot
Shauren
2021-03-21
Core/Auras: Defined and implemented many new interrupt flags
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-02
Core/PacketIO: Convert all leftover packets to use packet classes
Shauren
2020-04-27
Core/Loot: implement Loot Item Storage (#19018)
xinef1
2020-01-02
New Year
Aokromes
2019-07-21
Core/Misc: Various crash fixes (#19059)
xinef1
2019-06-08
Core/Items: Drop item random property and suffix - all random stats must be g...
Shauren
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-06-08
Core/PacketIO: Updated packet structures to 8.1.5
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-05-08
Core/Items: Set and save item context field
Shauren
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