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path: root/src/server/game/Instances/InstanceScript.h
AgeCommit message (Expand)Author
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2021-12-13Core/Instance: add new methodccrs
2021-12-13Core/Instance: add new hook & methodccrs
2021-12-13Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-06-16Scripts/Commands: new command '.debug instancespawn'Treeston
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-29Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2020-08-23Core/Misc: random refactorsTreeston
2020-08-22Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-07-16Core/Instances: Add functionality for modifying instance entrance locationsKrudor
2016-07-07Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)Ovah
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
2016-04-24Core/Instances: Updated and enabled encounter packets and implemented combat ...Ovalord
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-22Core/Instances: Fix build in older VS versionsDDuarte
2016-03-22Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)treeston
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-03-21Merge pull request #16110 from Treeston/3.3.5-instancereviveTreeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-06Scripts/Commands: enhanced .instance get/setbossstate commandsShinDarth
2015-11-01Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-06-26Scripts/ToC: Fix doors opening/closing during Dreadscale fightjackpoz
2015-04-28Core/Entities: Reworked guid scopesShauren
2015-03-21Scripts/Ulduar: Fix some Flame Leviathan issuesjackpoz
2015-03-08Core/Misc: Cleaned up data truncation warningsShauren
2015-02-16Core/Opcodes: SMSG_INIT_WORLD_STATESGolrag
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-19Merge remote-tracking branch 'origin/3.3.5' into 4.3.4DDuarte
2014-10-18Scripts/Commands: Implement commands to set and get boss states during run timeNyeriah
2014-09-27Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-20Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
2014-09-18Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...joschiwald