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path: root/src/server/game/Maps/Map.cpp
AgeCommit message (Expand)Author
2011-11-12Fix a crash when player is logged out when not in map.megamage
2011-11-11Some cleanup of add/remove to/from map.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-11-10Add some ASSERT in add/remove obj to/from grid.megamage
2011-11-09Merge pull request #3872 from Bootz/masterShocker
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have ...megamage
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...Liberate
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...Spp
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07REPO: code-style clean-upBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-27Unlink Battleground and BattlegroundMap when one of them is deleted. Fix cras...megamage
2011-09-15Store pendingInstanceId instead of pointer of instance save, because pointer ...megamage
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-13A more conservative way to fix crash #2892.megamage
2011-09-12Do not call AddObjectToRemoveList(Pet*) in Map::MoveAllCreaturesInMoveList()....megamage
2011-08-19Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error mes...Lopin
2011-08-16Core/Maps: Changed InstanceSave error message to show also Name & GUID of pla...Lopin
2011-08-08Core/Gridmonster: Increased upper value for search radius to size of gridShauren
2011-08-04Core/Maps : Crash fixLihO
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-07-27Fix some warnings here and thereSpp-
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-04-13Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...zergtmn
2011-04-10Core/Instances: Fixed crashes happening when trying to access already deleted...Shauren
2011-02-27Core: Clean up some rogue whitespace and tabsclick
2011-02-20Core/Log: Implement log masks for debug log level, to allow selective debug o...Machiavelli
2011-02-17Core/Misc: improve error log messages by adding more info. Specially for Aokr...Azazel
2011-02-03Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...Shauren