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path: root/src/server/game/Maps/Map.h
AgeCommit message (Expand)Author
2012-06-21Core/Misc: Code-style + some const methods.Chaplain
2012-06-08Core/Maps: Fixed possible crash when resetting instancesShauren
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-04-21Core/Maps: Increased default ground search range, 10 yards was insufficient f...Shauren
2012-03-28Core/Game: Code style again.Gyx
2012-03-07Core/MapsShauren
2012-02-18Core: Clean up whitespace and tabs in the base sourcetreeclick
2012-02-14Fixed build, thanks Amit86 for noticingSubv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-11Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)Subv
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-13Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...Shauren
2011-11-28Make AddToMap return bool.megamage
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-11-11Some cleanup of add/remove to/from map.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-10-22More cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18More clean up of grid system.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core: Fix some warningsSpp
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-05Core/Achievements: Award normal mode achievements when instance was done on h...Shauren
2011-08-20Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.QAston
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-07-27Fix some warnings here and thereSpp-
2011-06-12Core: And some more cleanups...click
2011-06-11Core: Codestyle cleanupclick
2011-05-19Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers...Shauren
2011-05-19Core/Units: Fixed totem timer UIShauren
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sInstanceTemplateleak
2011-04-13Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...zergtmn
2011-04-10Core/Instances: Fixed crashes happening when trying to access already deleted...Shauren
2011-02-17Core/Misc: improve error log messages by adding more info. Specially for Aokr...Azazel
2011-01-16Core/General: Fix some comment style. //* to // *. Fixes certain code display...Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-11-13Core:linencloth
2010-10-25Core/Transport: Prevent creature passengers from teleporting to an invalid grid.linencloth