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path: root/src/server/game/Scripting/ScriptMgr.h
AgeCommit message (Expand)Author
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-01-02New YearAokromes
2019-08-17Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...ariel-
2019-06-15Game/Scripting: Add OnPlayerRepop hookKittnz
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-12-31Core/Quests: Implemented player choice rewardsShauren
2017-12-31Core/Quests: Implemented player choicesTraesh
2017-12-04Core/Scripts: Added new QuestScript hooks (#20950)Traesh
2017-11-18Core/Scripting: Implemented Conversation scripts (#20758)funjoker
2017-07-20Core/Scripts: Implement generic script loaders (and script registry macros) t...Seyden
2017-05-18Core/Game: Include cleanupShauren
2017-05-12Core/Database: Include cleanupShauren
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-02-26Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2017-02-26Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-01Update copyright note for 2017vincent-michael
2016-12-17Core/Scripts: Add server-side script support for movie completion (#18308)Krudor
2016-11-14Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...ariel-
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-07-19Tools: Added game tables extractorShauren
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-17Scripts: Build fixShauren
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-04-11Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...Naios
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-04-05Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)Shauren
2016-03-27Add missing GAME_API exportsRochet2
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-19CMake: Use inherited dependencies in scriptsNaios
2016-03-13Core/Misc: Removed OnUnknownPacketReceive script hook - it could never be calledShauren
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-11Core/Scripts: Fixed calling UnitScript hooksShauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-04Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.Naios
2015-10-25Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-04-18Core/AreaTrigger: Added 'bool entered' to OnTriggerGolrag
2015-04-06Core/Guilds: Fix crash on kicking offline player of a guild.et65
2015-03-13Core/Emote: Fix an issue with EMOTE_STATE_READ, which persisted after closing...Carbenium
2015-03-08Core/Misc: Cleaned up data truncation warningsShauren
2015-01-16Core/Misc: Implemented leveling/killing experience loading from gtOCTLevelExp...Kinzcool
2015-01-01Update copyright note for 2015Vincent-Michael
2014-12-05Core/Scripts: log ScriptNames assigned in database without core scriptjoschiwald
2014-10-25Core/Guilds: Fifth part of converting int to bigint guids in databaseShauren
2014-09-21Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-09-20Core/Misc: Avoid Helgrind reporting libstdc++ false positive race conditionsjackpoz