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Scripting
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ScriptMgr.h
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Commit message (
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Author
2013-01-03
Grammar/Spelling fix.
Ellie
2013-01-02
Core/Scripting: Created a hook for when a player is about to be saved.
Ellie
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-17
Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1
Shauren
2012-12-17
Core/Scripts: Fixed crash on shutdown
Shauren
2012-12-17
Core/Scripts: Adding script hooks to allow for third party scripts to modify ...
Carlos Vargas
2012-12-13
Core/DB: Drop table script_texts
Gacko
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-08-16
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-05-16
Core/Scripting: add the ability to access loot/go state changed events for ga...
Kandera
2012-04-14
Core/Scripts: Added support for creating custom GameObjectAI classes, similar...
Shauren
2012-03-14
Revert "Core: more more cleanup" - Build test anyone?
leak
2012-03-14
Core: more more cleanup
thomas33
2012-03-02
Core/Scripting: codestyle and comment for previous commit
Kandera
2012-03-02
Core/Scripting: added OnPlayerUpdateZone for player scripts
Kandera
2012-02-10
Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...
QAston
2012-02-10
Core/Db/Conditions: Prepare conditions system to work on objects of different...
QAston
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-28
Core/Scripting: Remove unnecesary reference in param function OnMemberRemove
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-08-14
Core: Cosmetic cleanups and additional comments in ScriptMgr.
XTZGZoReX
2011-07-27
Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public interf...
Spp-
2011-07-22
Core/GameObject: Refactored destructible building handling, properly implemen...
Shauren
2011-06-12
Core: And some more cleanups...
click
2011-06-11
Core: Codestyle cleanup
click
2011-05-29
Core/Dungeon Finder: Fix instances unlock after level change
tobmaps
2011-05-07
Core: Warning fixes
Shauren
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-04-13
Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...
zergtmn
2011-04-09
Core/GameObjects: add script hook when destructable building is damaged.
Supabad
2011-04-01
Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...
Shauren
2011-04-01
Core: Removed unused functions (leftovers from sd2, was needed when scripts w...
Shauren
2011-03-26
Core/Scripts: Reverted part of 00f343af52768802775a, that is not a typo and f...
Shauren
2011-03-26
Core/Cleanup: More typo fixes.
gwrde & alexbolotsin
2011-03-14
Core: Fix crash in ~ScriptMgr
Machiavelli
2011-03-06
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already r...
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-23
Core/ScriptMgr: Add OnBindToInstance Player hook
Spp
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-13
Core: Add new system for parallelizing client packet processing. Handle World...
click
2010-11-29
Core/Misc: fix some warnings. As a result removed one redundant hook from For...
azazel
2010-11-23
Core/Groups: Add kicker and kick reason to RemoveMember
Spp
2010-11-17
Core/Scripts: pass message parameter by reference in OnChat methods to make i...
azazel
2010-11-14
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
Shocker
2010-11-03
Core/Scripts: Added enum for generic script texts, fixed one broken text
Shauren
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