aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2008-12-19*Try to fix the bug that some -AP spells increase players' AP.megamage
2008-12-19*Fixed creature initialize movement at respawn. Loot and tagging - correct se...TrullyONE
2008-12-19*Movement Generators standardization.shadowu@mail.bg
2008-12-17*Fix calculation of level-based spell damage.megamage
2008-12-17*Fix misdirection.megamage
2008-12-17*Update miss chance calculation.megamage
2008-12-17*Let feign death interrupt enemies' casting.megamage
2008-12-16*Creature Groups - additional checks added.(hope it fix the crash). VC71 VC80...shadowu@mail.bg
2008-12-15*Creature formations implemented.shadowu@mail.bg
2008-12-14*Implemented Scalding Water in Lurker scriptBlaymoira
2008-12-14*Merge with 499.megamage
2008-12-14*Fix the bug that ~Creature causes crash. (deleted when possessed)megamage
2008-12-14*Fixed spell 39445Blaymoira
2008-12-13*Fix the bug that swiftmend does not remove HOT buff.megamage
2008-12-13*Prevent from creature rotating face to victim while confused (also fleeing)....megamage
2008-12-13*Fix swiftmend healing bonus. By mobel.megamage
2008-12-13*update aura stacking checkQAston
2008-12-12*Try to fix the bug that units may be feared forever.megamage
2008-12-12*Do not let spell (stun/confuse/fear) interrupt itself (cause crash).megamage
2008-12-12*Merged with 464.Blaymoira
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
2008-12-12*Fix a typo in RemoveDynObject.megamage
2008-12-11*Fixed 22845 and 34299Blaymoira
2008-12-11*Merged 459Blaymoira
2008-12-10*Fix a bug that makes creatures stunned/rooted forever.megamage
2008-12-10*Allow pets to cast devour magic on both friends and enemies.megamage
2008-12-09*Allow unit has multiple controlling auras. (Fix the bug that unit cannot be ...megamage
2008-12-09*Fix the bug that some creature spells are broken.megamage
2008-12-09*Added 2 generic spells wich not affected by bonus dmg/healing.Blaymoira
2008-12-08*Try to fix the bug that players cannot move after releasing.megamage
2008-12-08*Add spell target type check in Unit::CastSpell. Allow CastSpell(Gameobject*)...megamage
2008-12-08*Try to fix the bug that players "do not die" when killed.megamage
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
2008-12-06*Update to Mangos 6880. Source: Mangos.megamage
2008-12-06*Apply range mod also for melee spells.megamage
2008-12-05*Move kill-target part from DealDamage to a new function Kill.megamage
2008-12-05*Fix the infamous "walk" bug. By thenecromancer.megamage
2008-12-05*Update melee range calculation. By QAston.megamage
2008-12-04*Update spell range calculation. Original patch by QAston.megamage
2008-12-04*Fix a bug that mobs do not stop chasing players.megamage
2008-12-03*Add new immune type: IMMUNITY_ID. This is usually done using dummy auras.megamage
2008-12-03*Let owner enter pvp when pet attacks pvp target.megamage
2008-12-02*Try to fix the bug about contested pvp.megamage
2008-12-01*Fix a bug that player stuck with 1 hp when killed with IncreaseMaxHealth aura.megamage
2008-12-01*Fix a typo. Set owner in pvp when pet attacks other players.megamage
2008-12-01*Remove AURA_INTERRUPT_FLAG_ATTACK auras only when melee attack but not comba...megamage
2008-12-01*Fix a bug that rogue dodges self's spells and retains combo points.megamage
2008-11-30*Fix the bug that server crashes when loading.megamage
2008-11-29*Fix the bug that improved drain soul talent make caster cannot get soul shard.megamage
2008-11-29*Do unit relocation notification only once per update. Hope this can solve th...megamage