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path: root/src/server/game/AI/ScriptedAI
AgeCommit message (Expand)Author
2025-07-11Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...Shauren
2025-06-13Core/Scripts: Mark script base class constructors noexceptShauren
2025-06-13Core/Misc: Remove a bunch of code from headersShauren
2025-03-02Core: Updated to 11.1.0Shauren
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...Ovahlord
2024-04-19Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...Shauren
2024-02-22Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...Shauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-05Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-10-22Core/Map: Implement several difficulty getters (#29370)Teleqraph
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-03-21Core/Scripts: Fixed crash in SummonList::DoZoneInCombat10.0.5.48526Shauren
2023-03-15Core/Creatures: Allow flagging creatures to not clear their tap list when eva...Shauren
2023-02-26Core/Spells: Updated silence flags for 9.0 and rename unit flag to its new me...Shauren
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-06Core/Misc: Remove boost::heap::fibonacci_heap from header filesShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-28Core/Gossip: Move setting ActionMenuID and ActionPoiID directly into GossipMe...Shauren
2022-12-27Core/Creatures: Implement StringId for Creatures, a custom identifier to make...Seyden
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-10-13Scripts/Gossips: Set gossip menu id for scripts that load menu items from dat...Shauren
2022-10-05Core/Loot: Set loot dungeon encounter id before generatingShauren
2022-10-04Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULTShauren
2022-09-08Core/Gossip: Drop OptionType for gossip_menu_option and rename OptionIcon to ...Meji
2022-03-26Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlagsShauren
2022-03-12Core/Game: include addtional parameter in Object::GetPlayerListInGridccrs
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-05Scripts/Obsidian Sanctum: Fix portals not being visiblejackpoz
2022-02-04Core/Gossip: Add new helper method to ScriptedGossip for resolving menuId -> ...Maks Szokalski
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Core/EscortAI: std::chrono-ify SetPauseTimerCarbenium
2022-01-23Core/EscortAI: std::chrono-ify AddWaypointCarbenium
2022-01-23Core/ScriptedAI: std::chrono-ify DoSpawnCreatureCarbenium
2022-01-23Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overloadCarbenium
2022-01-23Fix some compiler warnings reported by GCC (#25007)Peter Keresztes Schmidt
2022-01-06Core/EscortAI: set maximum distance allowed between player and escortee to de...Rothend
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-01Core/Misc: Remove whitespace at the end of linesjackpoz
2021-12-22Modernize codebase with Clang-Tidy range based loops (#24165)Ujp8LfXBJ6wCPR
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-19Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI...Shauren
2021-12-19Core/AI: add another helper for "ScriptedAI::ForceCombatStop"ccrs
2021-12-18Core/AI: 06443e3 followupccrs
2021-12-18Core/AI: add missing public tag & correct alignmentccrs
2021-12-18Core/AI: 06443e3 followupccrs