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path: root/src/server/game/Instances/InstanceScript.h
AgeCommit message (Expand)Author
2025-06-26Core/LFG: Change InstanceScript::UpdateLfgEncounterState to only pass valid d...Shauren
2025-06-13Core/Scripts: Mark script base class constructors noexceptShauren
2025-06-13Core/Misc: Remove a bunch of code from headersShauren
2024-02-14Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...Shauren
2023-11-09Core: Update to 10.2.0Shauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-09-19Core/Instances: Removed deprecated field from InstanceScriptShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-08Nopch build fixShauren
2022-12-20Core/Battlegrounds: Made Battleground inherit ZoneScriptShauren
2022-10-05Core/Loot: Set loot dungeon encounter id before generatingShauren
2022-10-04Core/Instances: Spawn defeated bosses in instances using loot based locks if ...Shauren
2022-10-04Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULTShauren
2022-10-04Core/Instances: Save instance entrance based on completed encountersShauren
2022-10-04Core/Scenarios: Attempt to restore scenario state from completed encounter infoShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-10-04Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...Shauren
2022-10-04Core/Instances: Instance lock rewrite (WIP)Shauren
2022-07-24Core/WorldStates: Implemented setting dungeon encounter world statesShauren
2022-06-30Core/WorldStates: Migrate instance script worldstates to new systemShauren
2022-04-24Scripts/Instances: Replace manual criteria timer starts in instances with new...Shauren
2022-04-24Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-23Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2021-12-13Core/Instance: add new methodccrs
2021-12-13Core/Instance: add new hook & methodccrs
2021-12-13Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-06-16Scripts/Commands: new command '.debug instancespawn'Treeston
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-29Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2020-08-23Core/Misc: random refactorsTreeston
2020-08-22Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-07-16Core/Instances: Add functionality for modifying instance entrance locationsKrudor
2016-07-07Core/Instances: implemented handling for SMSG_BOSS_KILL_CREDIT (#17525)Ovah