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path: root/src/server/game/Maps/Map.cpp
AgeCommit message (Expand)Author
2012-01-224.2.2 More opcodes, enable handlers and update structure for SMSG_INSTANCE_LO...Drake Fish
2012-01-07Merge branch 'master' into 4.xNay
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-27Merge branch 'master' into 4.x and some warning fixesSpp
2011-12-22Revert "Temp fix for *nix build."megamage
2011-12-22Temp fix for *nix build.megamage
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-12-18Core/Dungeon Finder: Implemented Luck of the Draw buffShauren
2011-12-18Merge branch 'master' into 4.xNay
2011-12-13Core/Maps: Removed some incorrect checks in GetHeight, flying creatures shoul...Shauren
2011-12-10Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-12-10Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Sp...kaelima
2011-12-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-11-28Make AddToMap return bool.megamage
2011-11-28Add an ASSERT to find out the reasons of some crashes.megamage
2011-11-27Core/Packets: updated update_object structureRat
2011-11-24Core/DataStores:Rat
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-11-12Fix a crash when player is logged out when not in map.megamage
2011-11-11Some cleanup of add/remove to/from map.megamage
2011-11-10Fix the crash when removing object from an unloaded grid. Object should alway...megamage
2011-11-10Add some ASSERT in add/remove obj to/from grid.megamage
2011-11-09Merge pull request #3872 from Bootz/masterShocker
2011-11-08Change more ace_guard to trinity_guardmegamage
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Core: Codestyle clean-upBootz
2011-11-07Change ObjectAccessor to an ACE_Null_Mutex singleton, since its members have ...megamage
2011-10-22More cleanup of grid system.megamage
2011-10-22Some cleanup of grid system.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thank...Liberate
2011-10-18Clean up grid system. Get rid of GridLoader. This patch should not change any...megamage
2011-10-18More clean up of grid system.megamage
2011-10-18Clean up grid system: allow directly creating Cell from x, y.megamage
2011-10-18Use method IsCoordValid() to replace explicit checks.megamage
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/Grid: Replaced ambiguous operator overloads with functions (Makes it cle...Spp
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-10Merge pull request #3399 from megamage/mastermegamage
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Fix the relocation of creatures across cells. Try to fix #3054.megamage
2011-10-07REPO: code-style clean-upBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-27Unlink Battleground and BattlegroundMap when one of them is deleted. Fix cras...megamage
2011-09-15Store pendingInstanceId instead of pointer of instance save, because pointer ...megamage
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-13A more conservative way to fix crash #2892.megamage