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DynamicObject.cpp
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Commit message (
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Author
2009-12-17
Some fixes for GameObject, Chat, Creature, update DuelHandler for 322a
n0n4m3
2009-10-17
*Massive cleanup redux.
maximius
2009-10-17
*Backed out changeset 3be01fb200a5
maximius
2009-10-17
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...
maximius
2009-09-27
*Merge [8524] New cell search algorithm implemented. You can now choose diffe...
maximius
2009-09-26
*Gundrak: GO Handling & Slad Ran script by Tartalo
maximius
2009-08-29
*More update about positions.
megamage
2009-08-27
*Use one dynobj to handle multiple aura effects.
megamage
2009-08-11
*Only use m_isWorldObject to check if an object is in grid or world.
megamage
2009-08-01
*Improvements in map managing.
QAston
2009-07-16
[8182] Store and use Map* pointer in WorldObject instead map ids for spee...
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-06
[7967] Removed unused field. Author: tomrus88
megamage
2009-04-30
*Merge.
megamage
2009-04-30
*Change the radius of dynamic object to normal. I cannot see any bug by mysel...
megamage
2009-04-06
*Update of aura system.
QAston
2009-03-28
*First remove object from world then unregister it. This may fix some crashes.
megamage
2009-03-26
*Remove viewpoint when dynamicobject is removed from world.
megamage
2009-03-25
*Merge.
megamage
2009-03-25
*Do not allow to add/remove obj to/from world more than once.
megamage
2009-03-25
*Fix dynamic object radius. Backported from TC2.
megamage
2009-03-23
*Try to fix the bug that dynamic object has too small size.
megamage
2009-03-21
*Remove dual ERROR in logs Author: AlexDereka
megamage
2009-03-10
*Update bind sight spells code.
megamage
2009-03-08
[7403] much more unneeded includes removed Author: balrok
megamage
2009-03-05
*Merge.
megamage
2009-03-05
*Do not let farsight dynobj apply non-exist auras. This fixed farsight.
megamage
2009-02-26
*Merge.
megamage
2009-02-26
*Update active object code.
megamage
2009-02-25
*Update active object code. By VladimirMangos.
megamage
2009-02-22
*Merge.
megamage
2009-02-22
*Check IsInWorld() when calling GetMap() in RemoveFromWorld(). This may fix s...
megamage
2009-02-18
*Merge.
megamage
2009-02-17
*Merge.
megamage
2009-02-17
*Fix some bugs of map/grid. Hope this can fix some crashes (without introduci...
megamage
2009-02-17
Newline added to bottom of all files.
KingPin
2009-02-04
Replace tabs with spaces, and fix crlf issues
megamage
2009-02-04
*Merge.
megamage
2009-02-04
*Merge.
megamage
2009-02-04
* Updated copyright notice for new year (2009) part 2
Drahy
2009-02-04
* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...
Drahy
2009-01-31
*Update to Mangos 7208. Implement phase system.
megamage
2008-12-24
Backed out changeset: ad4f100c0a9d
megamage
2008-12-24
*Update to Mangos 6938. (Only build for VC9)
megamage
2008-12-17
*Let feign death interrupt enemies' casting.
megamage
2008-12-13
*Do not let Illidan cast parasite on Akama.
megamage
2008-12-06
*Update to Mangos 6880. Source: Mangos.
megamage
2008-12-03
*Update persistant auras every 500ms. (I do not know if persistant auras can ...
megamage
2008-11-25
*Fix build.
megamage
2008-11-15
[svn] Fixed freeze caused by dynamic objects (hopefully).
gvcoman
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