aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/LootHandler.cpp
AgeCommit message (Expand)Author
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-22Core/GameObjects: Implemented gathering nodes (gameobject type 50)Shauren
2022-10-21Core/GameObjects: Implemented per player gameobject state and visibility for ...Shauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-10-16Core/Loot: Initial support for personal loot in gameobjects (non-instanced co...Shauren
2022-10-06Core/Loot: Prevent looting bosses by players that have already completed that...Shauren
2022-10-04Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULTShauren
2022-09-18Core/Loot: Refactored Player::SendLoot to accept Loot object directlyShauren
2022-09-18Core/Loot: Move loot generation out of Player::SendLootShauren
2022-09-17Core/Loot: Simplify loot containersShauren
2022-09-16Core/Loot: Move loot rolls from Group to LootShauren
2022-09-14Core/Loot: Store method used at loot generation inside Loot objectShauren
2022-09-14Core/Loot: Store references to Loot objects directly in players loot view map...Shauren
2022-09-13Core/Loot: Corrected loot release logic on leaving world and swapping bagsShauren
2022-09-11Core/Loot: Set loot guid and type in Loot constructorShauren
2022-09-01Core/Loot: Updated LootType enum for 9.2.7Shauren
2022-09-01Core/Loot: Allocate Loot separately from objectsShauren
2022-08-25Core/Loot: Removed unneccessary field from Loot class and pass it as paramete...Shauren
2022-03-22Core/Spells: Interrupt spells and auras before sending loot to client (#27279)acidmanifesto
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-10Core/Auras: Proc flag updatesShauren
2021-12-21Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-11Core/Loot: fix some issues with master loot and don't allow players to see so...Wyrserth
2021-12-03Core/Object: Range check vol. 2 (#23226)Jozef DĂșc
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-08-20Core/Achievements: Several criteria fixes (#26839)Meji
2021-03-28Core/Loot: Properly clear tracked looted objects with item lootShauren
2021-03-21Core/Auras: Defined and implemented many new interrupt flagsShauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-04-27Core/Loot: implement Loot Item Storage (#19018)xinef1
2020-01-02New YearAokromes
2019-07-21Core/Misc: Various crash fixes (#19059)xinef1
2019-06-08Core/Items: Drop item random property and suffix - all random stats must be g...Shauren
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-06-08Core/PacketIO: Updated packet structures to 8.1.5Shauren
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-05-08Core/Items: Set and save item context fieldShauren
2017-02-11Core/Logs: Fine tune more logsAokromes
2017-01-29Fixed Buildjoschiwald
2017-01-29Creature/Loot: Do not display "lootable" sparkles for player even if others i...Treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-31Core/Loot: Increased allowed loot range and updated SendLootErrorShauren
2016-12-28Core/Loot: Implemented AoE lootShauren