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Scripting
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ScriptMgr.cpp
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Author
2017-03-26
Core/Scripts: Add support for spawn specific C++ scripts
Aokromes
2017-02-21
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...
ariel-
2017-02-17
Reverting: Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-17
Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-07
Game/Scripting: Add OnPlayerRepop hook
Kittnz
2017-01-13
Core/Scripting: Fixed hotswap calling evade mode for dead creatures
sirikfoll
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-10-04
Various: Fix coverity reported issues.
treeston
2016-09-20
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2016-09-15
Core/Scripts: Fix a crash when adding/removing objects from the map while swa...
Naios
2016-09-09
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2016-09-09
Fine, this time I actually built it. Promise.
treeston
2016-09-09
Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on d...
treeston
2016-09-09
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...
treeston
2016-07-13
Core/Scripting: Fix acquiring of references between script swaps
Naios
2016-07-03
Core/Scripting: Don't force event cancellation when swapping creatures.
Naios
2016-05-01
Core/Scripting: Kill pending unit events when swapping AI's
Naios
2016-04-12
Core/Scripting: Fix an assertion which was triggered at lazy unloading
Naios
2016-04-12
Core/Scripting: Fix loading of spell/aurascripts
Naios
2016-04-11
Core/Scripting: Fix another warning when building statically
Naios
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-18
CMake: Use inherited dependencies in scripts
Naios
2016-03-13
Core/Misc: Minimize differences between branches in WorldSession::Update
Shauren
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-11
Core/Scripts: Fixed calling UnitScript hooks
Shauren
2016-02-10
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
treeston
2016-01-04
Scripts/Commands: Fix ".help" command to show commands in alphabetical order
jackpoz
2016-01-01
Update copyright note for 2016
Rushor
2015-11-07
Core/ScriptMgr: Improve commit 155a289f052b3a48caade
Naios
2015-11-07
Core/ScriptMgr: Fix "conditional expression is constant" warning.
Naios
2015-11-07
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-11-07
Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.
Naios
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-03-18
Core/Game: Fix some issues detected by static analysis.
Naios
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-06
Core/Scripts: log ScriptNames assigned in database without core script
joschiwald
2014-09-29
Core/Scripts: Fix invalid memory write
jackpoz
2014-09-29
Core/Scripts: fixed memory leak caused by unassigned scripts in db
joschiwald
2014-09-22
Scripts/Examples: Remove some more code related to example scripts
jackpoz
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-27
Added a new hook Called when a player's money is at limit
chadryx
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-11
Core/NetworkIO: Restore networking related scripting hooks
leak
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