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path: root/src/server/game/Spells/SpellScript.h
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2012-04-28Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the ...QAston
2012-04-19Scripts/Ulduar: Algalon the ObserverShauren
2012-03-03Core/Spells: Allow spell effects to have multiple destinations. Spells like: ...QAston
2012-02-21Core/Db/Conditions:QAston
2012-02-18Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.Kandera
2012-02-04Add hook on AuraScript called when an aura is dispelledGiuseppe Montesanto
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-31Core/SpellScripts: Add BeforeCast, OnCast and AfterCast hooks to SpellScripts.QAston
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-29Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"Spp
2011-09-25Core/Spells: spell effect handling improvementsQAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-08-20Core/SpellScripts: Added method to access m_spellValue in scriptShauren
2011-08-20Core/SpellScripts: Add possibility to access real damage/healing done by Spel...QAston
2011-08-06Core/Spells: Add GetTriggeringSpell() method to SpellScript and use it to pro...Machiavelli
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const reference...Spp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-18Whitespace cleanups...click
2011-06-16Core/Misc: Cleanups, code style and typo fixestobmaps
2011-06-11Core: Codestyle cleanupclick
2011-06-07Core/Auras: Add functions for common actions on aura charges.QAston
2011-05-31Core/AuraScript: Add DoCheckAreaTarget hook to allow explicit area aura targe...QAston
2011-05-29Core/Auras: Use existing aura object on aura reapply/stack increase instead o...QAston
2011-05-26Core/AuraScripts: Fix runtime error messages appearing in aura scripts when o...QAston
2011-05-25Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow ...QAston
2011-05-25Core/Auras:QAston
2011-05-19Core/Scripts: Print error when attempting to retrieve aura application target...Shauren
2011-04-29Add spaces after commasleak
2011-04-27Scripts/Examples: Corrected code style in spell script examplesShauren
2011-03-04Core/Spells:Shauren
2011-02-06Core/Auras: Move code which uses polymorphism out of Aura constructor.QAston
2011-01-22Scripts/Spells: Moved all special target filtering cases to scriptsShauren
2011-01-21Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be us...Shauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-30Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to ...QAston
2010-12-30Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.QAston
2010-12-27Core: Kill off some warningsclick
2010-12-27Core/Unit: Big cleanup in Unit::CalcAbsorbResistQAston
2010-12-14Scripts/Icecrown Citadel: Minor adjustments and compile warning fixesShauren
2010-12-05Scripts/AuraScript: Make AuraApplication in OnEffectPeriodic never be NULL.QAston
2010-10-08Core/ScriptSystem: Add compile time type check of function assigned to hooks -QAston
2010-10-08Core/ScriptSystem: Add compile time type check of function assigned to hooks ...QAston
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Yet more copyright header updatesclick
2010-10-05Core/ScriptSystem: Add missing script call preparation for SpellScripts - fix...QAston
2010-10-04Core/ScriptSystem: Extend SpellScript API by spell focus targets accessors.QAston
2010-10-04Core/ScriptSystem/SpellScripts: Runtime checks for functions working only dur...QAston