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path: root/src/game/Object.cpp
AgeCommit message (Expand)Author
2009-05-16Moved most randomisation functions usage from static version into Map object.raczman
2009-04-30*Fix the calculation of isInLine.megamage
2009-04-20*Try to fix compile in linux.megamage
2009-04-20*Add m_map in worldobject to make getmap faster.megamage
2009-04-16*Better names for var Modelid.Anubisss
2009-04-10*fix auras (buff/debuff) original patch by IskanderRat
2009-04-08*Add unit to notify when unit is add to world (including load grid case).megamage
2009-04-04*Backport some contents from TC2.megamage
2009-03-26*Backport a missing function from TC2.megamage
2009-03-25*Fix a crash caused by active object.megamage
2009-03-17*Fix a bug that redundant packets are sent to clients which may cause freeze.megamage
2009-03-05*Disable charmed/possessed creature AI.megamage
2009-03-02*Fix a crash.megamage
2009-02-26*Fix a crash.megamage
2009-02-26*Update active object code.megamage
2009-02-26*Fix a crash caused by far sight spells.megamage
2009-02-25*Update active object code. By VladimirMangos.megamage
2009-02-25*Fix some crash bugs.megamage
2009-02-24*Clean up of summoning pet spells.megamage
2009-02-24*Try to fix some crash bug related to grid.megamage
2009-02-22*Check IsInWorld() when calling GetMap() in RemoveFromWorld(). This may fix s...megamage
2009-02-19*Fix a crash caused by summon_type_possess.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-09Replace tabs with spaces in more files.Paradox
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-28*Fix broken chain spells.megamage
2009-01-15Fix cross faction interactionParadox
2009-01-09*Fix the bug caused by funtions with the same name.megamage
2009-01-08*Update of spell target selection.megamage
2008-12-30*Update waypoint movement code. Also fix Linux build.megamage
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
2008-12-19*Movement Generators standardization.shadowu@mail.bg
2008-12-18*Fix build in Windows.megamage
2008-12-18*Fix build in Linux.megamage
2008-12-15*Fix a typo that makes no trigger can be summoned.megamage
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
2008-12-10*Add function SummonTrigger and allow to override its AI.megamage
2008-12-06*Update to Mangos 6880. Source: Mangos.megamage
2008-11-21*Move object update from objectaccessor to mapmegamage
2008-11-14[svn] *** Source: MaNGOS ***visagalis
2008-11-09[svn] Send AttackStart package when update visibility.megamage
2008-11-06[svn] Rewrite canSeeOrDetect function.megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells casted/spell...megamage
2008-10-27[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no long...w12x
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
2008-10-27[svn] * Allow WorldObjects to keep the grid active, and prevent it from being...w12x