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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T11:01:01Z
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Movement
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MotionMaster.h
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Commit message (
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Author
2024-08-02
Core/Movement: Made fixed ChaseAngle optional and added possibility to ignore...
ModoX
2024-06-29
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-04-25
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...
Shauren
2024-04-21
Core/Movement: Implemented alternative method of smoothing waypoint paths (se...
Shauren
2024-04-06
Core/Scripts: Integrate new ActionResultSetter with movement generators and s...
Shauren
2024-04-04
Core/Movement: Allow overriding speed for taxi movement generator
Shauren
2024-03-12
Core/Movement: FIxed followPathBackwardsFromEndToStart parameter of MotionMas...
Shauren
2024-02-28
Core/Movement: MoveRotate improvements
Shauren
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
2024-02-18
Core/Movement: MoveCirclePath new features
Shauren
2023-03-26
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff move...
Shauren
2023-03-11
Core/Movement: Refactor TimedFleeingMovementGenerator to use chrono types
Shauren
2023-03-07
Core/Movement: New waypoint movement features
Shauren
2023-03-06
Core/Movement: Refactor jump speed calculation out of spell code
Shauren
2023-03-04
Core/Movement: Allow specifying timeout for follow movement
Shauren
2023-03-02
Core/Movement: Extend MovePoint with new arguments
Shauren
2023-03-01
Core/Movement: Allow specifying timeout for random movement
Shauren
2022-06-10
Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementG...
Shauren
2022-03-10
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH (#26549)
Giacomo Pozzoni
2022-02-28
Core/Movement: add optional velocity argument for MoveLand and MoveTakeoff (P...
Ovah
2021-12-31
Core/Movement: Formation Rewrite (#24379)
Eridium
2021-12-21
Core/Creature: Use proper name for wander distance. (#24133)
ratkosrb
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: d033032 followup
ccrs
2021-12-18
Core/Movement: delay movement update in MotionMaster until its owner signals ...
ccrs
2021-12-05
Core/Movement: move DelayedAction into MotionMaster and add a couple defines
ccrs
2021-12-05
Build: fix variable order initialization error
ccrs
2021-12-05
Core/Movement: implement MotionMasterDelayedAction validator
ccrs
2021-11-30
Core/Movement: implement and use new remove method in MotionMaster
ccrs
2021-11-27
Core/Movement: Implement initializing parabolic splines using jump gravity in...
Shauren
2021-11-24
Core/Movement: Allow using walk when chasing v2 (#23073)
Sorikoff
2021-11-24
Allow walk when chasing (#23069)
Sorikoff
2021-11-21
Core/Movement: 9080e7863c2 followup
ccrs
2021-11-21
Core/Movement: correct logic wrongly ported in 2a84562dc8
ccrs
2021-11-11
Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)
Kelno
2021-11-06
Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Shauren
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-09-26
Core/Misc: movement header cleanup
ccrs
2021-09-24
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2021-09-24
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2021-04-15
Core/Movement: Add MovePoint with facing (#20779)
Kittnz
2021-01-29
Core/Misc: waypoint movement
ccrs
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Core/Movement: ee2d7c1d53 followup
ccrs
2020-08-22
Core/Movement: add new helper that cleans the referenced MovementSlot
ccrs
2020-04-27
Core/Movement: FormationMovementGenerator
ccrs
2020-04-27
[3.3.5] Core/Movement: MotionMaster & MovementGenerators cleaning (#19361)
ccrs
2020-04-24
Fix warning
ccrs
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