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ScriptMgr.cpp
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Author
2020-03-09
Core/Scripts: Show a message when aborting because two scripts have the same ...
jackpoz
2020-02-08
Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING...
ForesterDev
2020-01-28
Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hoo...
Ovah
2020-01-02
New year
Aokromes
2019-06-26
Coding standards (#23514)
Aokromes
2019-05-30
Core/Script: add script hook to allow overriding of a vehicle passenger's exi...
Wyrserth
2019-05-17
Core/Scripts: implement a PlayerScript hook called when a quest's objective r...
Wyrserth
2019-05-15
Core/AI: silence a freaking annoying VS IntelliSense warning
ccrs
2019-02-15
Core/Scripts: Change PlayerScript and CreatureScript inheritance (#23048)
Giacomo Pozzoni
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-08-23
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2018-02-22
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2018-02-05
Core/Scripts: Fixed ENSURE_AI assertion failures when used in Reset()/Initial...
Shauren
2018-01-01
Update copyright note for 2018
tkrokli
2017-09-14
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2017-08-22
Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)
Yehonal
2017-07-31
Dynamic Creature/Go spawning:
r00ty-tc
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-11
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
ariel-
2017-05-31
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-04-28
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
ariel-
2017-03-26
Core/Scripts: Add support for spawn specific C++ scripts
Aokromes
2017-02-21
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...
ariel-
2017-02-17
Reverting: Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-17
Game/Scripting: Add OnGameEvent hook for game objects.
Kittnz
2017-02-07
Game/Scripting: Add OnPlayerRepop hook
Kittnz
2017-01-13
Core/Scripting: Fixed hotswap calling evade mode for dead creatures
sirikfoll
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-10-04
Various: Fix coverity reported issues.
treeston
2016-09-20
Core/Movement: Add new SplineChainMovementGenerator that allows accurate repl...
treeston
2016-09-15
Core/Scripts: Fix a crash when adding/removing objects from the map while swa...
Naios
2016-09-09
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2016-09-09
Fine, this time I actually built it. Promise.
treeston
2016-09-09
Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on d...
treeston
2016-09-09
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...
treeston
2016-07-13
Core/Scripting: Fix acquiring of references between script swaps
Naios
2016-07-03
Core/Scripting: Don't force event cancellation when swapping creatures.
Naios
2016-05-01
Core/Scripting: Kill pending unit events when swapping AI's
Naios
2016-04-12
Core/Scripting: Fix an assertion which was triggered at lazy unloading
Naios
2016-04-12
Core/Scripting: Fix loading of spell/aurascripts
Naios
2016-04-11
Core/Scripting: Fix another warning when building statically
Naios
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-18
CMake: Use inherited dependencies in scripts
Naios
2016-03-13
Core/Misc: Minimize differences between branches in WorldSession::Update
Shauren
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
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