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path: root/src/game/ObjectAccessor.cpp
AgeCommit message (Expand)Author
2009-08-13*Fix a crash bug caused by corpse.megamage
2009-08-13*A better fix of 4974.megamage
2009-08-13*Revert 4974.megamage
2009-08-13*Fix a crash caused by corpse.megamage
2009-08-12*SetMap for corpse in Create function as other objects.megamage
2009-08-12*Fix a crash caused by ConvertCorpseForPlayermegamage
2009-08-06 [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. ...megamage
2009-08-03*Add some crash prevention checks.QAston
2009-08-01*Improvements in map managing.QAston
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-07-01 [8103] More wide use IsInWorld checks and delayed at teleport operations....megamage
2009-06-18[8042] Speedup search creature/pet/vehicle by guid. Author: Ambalmegamage
2009-06-17[8031] Move player update code to Map::Update. Author: Ambalmegamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-05-23*Use getworldobject for getunit. Also allow get vehicles using this function.megamage
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
2009-04-19[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfT...megamage
2009-04-19*Fix a crash caused by farsight spells.megamage
2009-04-02*Fix a crash bug.megamage
2009-04-01*Try to fix some crash.megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-25[7538] Hide some implementation details for reputation/forced faction reactio...megamage
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
2009-03-09[7424] Codestyle: removed not needed \n in log output. Author: balrokmegamage
2009-03-09 [7413] Fixed finally problems with node names localization in BattleGroun...megamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-03-03factionTemplate->faction can be 0, add appropriate checks to prevent crashes ...megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-02-03[7224] Drop unused code. Author: VladimirMangosmegamage
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
2009-01-29*Update to Mangos 7200.megamage
2009-01-25*Update to Mangos 7183.megamage
2009-01-24*Update to Mangos 7158.megamage
2009-01-20*Update to Mangos 7125.megamage
2009-01-06*Mangos [7039] Implement mangosd.conf options Death.Bones. By VladimirMangos.megamage
2009-01-06*Merge with Trinity 793.megamage
2009-01-05*Some update of relocation notify.megamage
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
2008-12-13*Do not let Illidan cast parasite on Akama.megamage
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
2008-12-01*Try to fix a bug that crash happens in GetInstance().megamage
2008-11-21*Move object update from objectaccessor to mapmegamage
2008-11-20*Fix the bug that updatepacket is not sent to players.megamage
2008-11-18*Merge from Mangos. Add MapReference. Author: hunuza.megamage
2008-11-15[svn] DynamicObject should only be visible for caster if it is not in distanc...megamage