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Instances
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InstanceSaveMgr.cpp
Age
Commit message (
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Author
2012-04-03
Core/DBLayer: Fix issues in instance saving; spotted by Saring, thank you
Nay
2012-03-28
Core/DBLayer: Fix remaining errors in loading world tables and a couple of th...
Nay
2012-03-25
Core/DBLayer: Convert PAppend() queries to prepared statements No.1
leak
2012-03-24
Core: Fix warnings
Elron103
2012-03-19
Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant b...
leak
2012-03-09
Some random cleanup here and there
Spp
2012-01-30
Core/DBLayer: Restore removal and cleanup of respawn times of expired instances
leak
2011-12-31
Merge pull request #4567 from Kiperr/master
leak
2012-01-01
Core/DBLayer: Refactor prepared statement defines to new format (char db)
leak
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-27
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
leak
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
2011-11-23
Remove unnecessary const_cast<Map*>.
megamage
2011-11-23
Do not allow an instance map to be created twice if it already exists. Fix #4...
megamage
2011-10-08
Core: Fix some build errors after code style cleanup
Machiavelli
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-06-12
Core: More codestyle cleanups
click
2011-05-02
Core/Instances: Kill weird SQL generator function and fix cleaning of expired...
leak
2011-05-02
And another one
leak
2011-04-29
Add spaces after commas
leak
2011-04-28
Removing SQLStorage class leftovers
leak
2011-04-28
Core/ObjectMgr: Refactor sInstanceTemplate
leak
2011-04-13
Core/CharDB cleanup: change creature_respawn and gameobject_respawn column na...
Azazel
2011-04-11
Core/CharDB Cleanup: alter `corpse` table making column names lowerCamel and ...
Azazel
2011-03-11
Core/Instances: Fix crash and allocation issue in instance id generation
leak
2011-03-10
Core/Instances: Recycle instance IDs. Should fix instance ID shifting and rel...
leak
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-02-03
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...
Shauren
2011-01-28
Core/Instances: Fixed cleaning and packing query for account_instance_times t...
Shauren
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-24
Core/Instances: Made the max amount of instances player can enter within hour...
Shauren
2011-01-24
Core/Instances: Implemented hourly instance limit: players are limited to ent...
Shauren
2011-01-20
SQL: Characters db storage type cleanup No. 6
leak
2011-01-19
SQL: Characters db storage type cleanup No. 4
leak
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-22
Removing ProgressBars as they are performing badly on startup.
leak
2010-12-19
Streamlining loading functions for server startup
leak
2010-12-19
Core/InstanceSaveMgr: Cleanup for better readability
linencloth
2010-12-19
Core/InstanceSaveMgr: Prevent timer underflow by passing resetTime instead of...
linencloth
2010-12-19
Core/InstanceSaveMgr: Replace some queries with executes as the result isn't ...
linencloth
2010-12-18
Core/InstanceSaveMgr: Optimize instance packing and cleaning up
linencloth
2010-11-19
Core/DBLayer: Move tables reserved_name, gameobject_respawn and creature_resp...
click
2010-10-22
Core/Guild: And fix a typo... *sigh*
click
2010-10-22
Core/DBLayer: Use DirectPExecute, NOT DirectExecute, since we're actually usi...
click
2010-10-22
Core/DBLayer: Use DirectExecute instead of PQuery on some instance-saving que...
click
2010-10-21
Core: optimize string splitting
linencloth
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