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Map.h
Age
Commit message (
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Author
2011-10-22
More cleanup of grid system.
megamage
2011-10-19
Core/Grid:
kaelima
2011-10-18
Clean up grid system. Get rid of GridLoader. This patch should not change any...
megamage
2011-10-18
More clean up of grid system.
megamage
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core: Fix some warnings
Spp
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-10
Merge pull request #3399 from megamage/master
megamage
2011-10-08
Core: Fix some build errors after code style cleanup
Machiavelli
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Fix the relocation of creatures across cells. Try to fix #3054.
megamage
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-29
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-05
Core/Achievements: Award normal mode achievements when instance was done on h...
Shauren
2011-08-20
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
QAston
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-07-27
Fix some warnings here and there
Spp-
2011-06-12
Core: And some more cleanups...
click
2011-06-11
Core: Codestyle cleanup
click
2011-05-19
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers...
Shauren
2011-05-19
Core/Units: Fixed totem timer UI
Shauren
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sInstanceTemplate
leak
2011-04-13
Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical...
zergtmn
2011-04-10
Core/Instances: Fixed crashes happening when trying to access already deleted...
Shauren
2011-02-17
Core/Misc: improve error log messages by adding more info. Specially for Aokr...
Azazel
2011-01-16
Core/General: Fix some comment style. //* to // *. Fixes certain code display...
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-11-13
Core:
linencloth
2010-10-25
Core/Transport: Prevent creature passengers from teleporting to an invalid grid.
linencloth
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-22
Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff
azazel
2010-08-21
Core/Includes: Include ACE as an external dependency, not local (#include "ac...
click
2010-08-20
* Remove support for map-based random number generation (which seems unused).
silinoron
2010-08-20
Core/DB scripts:
azazel
2010-08-20
Buildsystem/Core: Adjust filenames to their correct case
click
2010-08-19
Switch to using SIMD-oriented Fast Mersenne Twister for random number generat...
silinoron
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Rename: BattleGround -> Battleground.
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
Removed unused access_id from instance_template table (obsolete since access_...
Shauren
2010-08-06
* Corpse related cleanup (author: Hunuza)
azazel
2010-08-05
* Convert SCRIPT_COMMAND_* defines to enum. Make comments for values up-to-date.
azazel
2010-07-31
*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)
QAston
2010-07-27
Add option for search distance to getHeight() functions and make Creature::Fa...
click
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-11
Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!
click
2010-06-08
* Remove more not needed relative paths in include files
Brian
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