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path: root/src/server/game/Scripting/ScriptMgr.h
AgeCommit message (Expand)Author
2025-05-07Core/Misc: Minor compile time improving changesShauren
2025-04-08Core/Network: Socket refactorsShauren
2024-12-28Core/AI: Implemented conversation ai (#30538)ModoX
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2023-07-19Scripts/Spells: Allow using templated spell script with multiple template arg...Shauren
2023-07-09Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816)Meji
2023-06-28Core/Conversation: Implemented OnConversationStart and OnConversationUpdate h...ModoX
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-18Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...Shauren
2022-06-25Core/World: implement database support for default map and realm wide world s...Shauren
2022-06-07Core/Transports: Path generation rewrite v2Shauren
2022-03-20Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)offl
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-08Core/Scripts: Added script hook to execute actions after completing an achiev...Meji
2022-02-05Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...Treeston
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-02-03Core/Scripts: Unify RegisterSpellScript and RegisterAuraScript macros to do t...Shauren
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-09Core/Guilds: Separate guild rank id from guild rank orderShauren
2022-01-07Battlefields: Move BF scripts out of gameCarbenium
2021-12-20Core/Scripting: fixed build. Re-enable ModifyVehiclePassengerExitPos for Crea...Ovah
2021-12-18Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2021-12-08Core/Script: add script hook to allow overriding of a vehicle passenger's exi...Wyrserth
2021-11-23Core/Scripts: Change PlayerScript and CreatureScript inheritance (#23048)Giacomo Pozzoni
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-10-12Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED (#27036)ModoX
2021-08-08Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2021-03-15Core/Misc: minor typo and codestyle fixesariel-
2021-02-28Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#2...Robingad
2021-02-26Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoA...Shauren
2021-01-30Core/AreaTriggers: Code cleanupShauren
2021-01-30Core/AreaTriggers: Implementation for sever side area triggersMatan Shukry
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-29Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)Treeston
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hookariel-
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-01-02New YearAokromes
2019-08-17Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...ariel-
2019-06-15Game/Scripting: Add OnPlayerRepop hookKittnz
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-12-31Core/Quests: Implemented player choice rewardsShauren